Audio synthesis engine for procedural SFX and music.https://eclipsinglines.github.io/GodotSynth/
Automatic C# bindings generator for GDExtension classesHow to use:1. Import your GDExtensions2. Enable the C# GDExtension Bindgen plugin in "Project Settings... -> Plugins" tab3. Click in the menu item "Project -> Tools -> Generate C# GDExtension Bindings" whenever you want to regenerate C# bindings4. Enjoy \o/
A Godot plugin that allows to toggle the visibility of the selected nodes.H to hide/show the selected nodesAlt+H to show all the nodesShift+H to hide unselected nodes
A Extension for Godot that allows the window to function as an overlay.Added features:-Keybinds for when window is not focused-Toggle input passthrough-Toggle window visibilityExisting features that are updated:-Borderless Window-Full window transparancy-Always on topThe Overlay Extension is a Object type that can be used created and enabledThe Addon is a Overlay Node type that interacts with object to show how to useMade in Godot 4.4*only on Windows
Plays sounds in Editor UI, Scripts and Shader editors! Sounds are from osu!/ppy's lazer client.In more detail:Adds sounds and animations based on the user's actions inside the Editor UI, Scripts and Shaders for:Scripts- Typing- Caret Movement- Copy & Pasting- Saving- Undo & Redo- Selecting (Single, Word, All)- Delete AnimationsEditor UI- Hovering- Button presses- Checkboxes- SlidersThanks for reading and happy typing!
Addon for using Newgrounds medals, leaderboards, and cloudsaves. Works on web and desktop. Check the Readme for instructions: https://github.com/jefvel/newgrounds-godot-4
DatePicker is a themed Godot calendar addon inspiried by the Windows 11 calendar. Two scenes are available: DatePicker and Calendar. DatePicker is a Button that when clicked displays a Calendar. When a date on the Calendar is selected, the Calendar is hidden and the text of the DatePicker button is updated. The header of the Calendar (i.e. 2025 or March 2025) can be clicked to toggle between the year and month views. Only available in C#.
Advanced Vehicle System created by MilluThis template lets user to create fully customizable vehicles with ease, it provides custom VehicleBody3D instance with script for easy setup along with fully detailed documentation inside the script itself This script provides functions and settings like:Customizable Gearbox system with Manual and Automatic transmission with support of external shafterKeyboard, Gamepad and Steering wheel supportDrag and drop settings for easier vehicle setupVehicle lights systemCustomizable grip AI for vehicle oponentsVehicle sounds and much more!<===UPDATE v1.2!===>This update changes how camera switch works, adds vehicle visual customizations, nos and tire pucture system for future!<===UPDATE v1.1.8!===>This version adds first and basic context AI for Navigation Region AI which allows it to reverse if obstacle is very close to vehicle and fixes few bugs with camera soo it should not act up when holding breaks. Additionaly new car has been added!<===UPDATE FOR GODOT 4.4!===>Current update provides some fixes for AI in Godot 4.4along with additional features like vehicle colour change, minimap and more!
Automatically expands all sections of the Property Inspector when you select a node
GDNative wrapper for SQLite (Godot 4.X+), making it possible to use SQLite databases as data storage in all your future games.
A collection of useful scripts. Mostly for students at KABK, but hey, maybe someone else finds them useful as well.
Android OAID/AAID SDK export plugin.Also supports AndroidID, IMEI, WidevineID and more.