This tool allows you to figure out which button on the Oculus Quest Touch Controllers corresponds to which button ID.
A simple base 64 encoder and decoder.
An evolving multiplayer project made with Godot 3.2. Features: bots, particles, sounds and many more.
You play as the knight and your goal is to keep the bishops count smaller than 10, if you captured a bishop you will play again, how long can you survive?
This is an Asset as some simple characters based on cubes. It is very easy to change their textures and/or to create new animations.
A simple text editor and saver.
This is a project created with the express purpose of sharing all the source to help others learn to make a basic shooter game. This includes Godot project files for the game, Inkscape & MyPaint source files for the graphics, and LMMS source files for the sounds.
A simple Godot 2D game which will help you to learn godot's bases and to manage ia
A basic first-person character for easy implementation.
A bench marking project for Godot 3.1 2D Lighting and Shadows.
Payment system for in-game purchases using LNP/BP.With insert-coin(s) you can implement coin-op, pay-per-use business models, capable of micropayments even lower than $0,001!You can now offer players fast and reliable in-game purchases, without middlemen or banks. By using cryptocurrency you benefit from near-zero payment fees which allows for real-time, in-game 'streaming payments'.Insert-coin(s) uses Lightning Network Protocol (LNP), the latest payment-technology on top of Bitcoin Protocol (BP).
The Godot Open Dialogue is a non-linear conversation system that uses JSON files to handle complex dialogues.