My game template.C#
This includes a basic scene and environment set-up for a pleasing and bright result, comes with the (CC0 licensed) Mini Arena pack.
Template for new Godot games. It has a main menu, options menus, pause menu, credits, scene loader, extra tools, and an example game scene.Created in collaboration with members of the Godot Wild Jam community.For usage information, visit the following: https://github.com/Maaack/Godot-Game-Template/blob/main/README.md#usage
Starter Kit City Builder is a basic template for a 3D city builder in Godot 4.3 (stable). Includes features like;- Building and removing structures- Smooth camera controls- Dynamic MeshLibrary creation- Saving/loading- Sprites and 3D Models (CC0 licensed)Controls:- W A S D: Move camera- Right mouse button: Hold to rotate camera- Left mouse button: Place building- DEL: Remove building- Spacebar: Rotate building- Q / E: Toggle between buildings- F1: Save- F2: Load
an opinionated template for Godot 4.3+, for 2D/3D. see README for what it provides.
FeaturesInventory Management: Players can collect and manage a variety of items within their inventory.Item Interaction: Items can be used or selected to interact with other elements in the game world.Crafting System: Players can craft new items by combining collected items according to specific recipes.Interactive Environment: The system includes interactive doors and drawers that can be locked/unlocked and opened/closed by dragging with the mouse. There is also a ladder and elevator system.Camcorder with Night Vision: A camcorder equipped with night vision that players can use and recharge, adding a layer of depth to gameplay.
This project is a template for creating advanced Third/First Person movement in GodotSupports CharacterBody3D, and RigidBody3D.Current Features :Stance System :StandCrouchGait System :WalkRunSprintView Mode System :First PersonThird PersonSmooth Rotation System :Velocity DirectionLooking Direction : In Place Rotation and orientation warpingInAir RotationAim RotationDistance Matching :Stop AnimationOrientation warpingMotion warpingCamera system :FOV change on speedCamera Inertia Flashlight(G) To toggle High graphics : SDFGI (Global illumination),SSIL, SSAO,SSR,Glowgithub : https://github.com/ywmaa/Advanced-Movement-System-Godot
Framework for building a platformer game with a character that sticks to surfaces with enough speed
A simple Godot online multiplayer networking setup: connect to an online server, instance a map, spawn players, and update their positions.
A really simple first person template, containing really basic stuff for developing first person games. That includes:- Player with basic movement- Interaction system- Basic pause and main menu
Template for a 3d multiplayer setup, where each player has a nickname displayed above their character and the option to choose from four different skins: red, green, blue, or yellow. Additionally, the template includes a global multiplayer chat system for player communication.
This is a simple third person controller for Godot 4.1+, it's a hybrid between GDQuest's Godot 3 third person controller and Devlog Logan's third person controller, I think this fixes all the issues that both controllers had, feel free to use.