This plugin exposes a WebSocketServer that can be used to control the Godot editor from external programs.This will be used to provide enhanced functionality to the official VSCode godot VSCode extension.
This tool allow to write persian text in godot engine
This is a basic editor plugin for the Godot engine to simplify uploading projects to Itch using Butler
A multi-party Kanban project management plugin for Godot.Tasks are stored in JSON text files and can be created from TODOs in source code.
This plugin add a Node to manage discrete swipes on touchscreens devices as Input actions.
"Export On Save" is a simple addon for Godot that will export your game every time that you save!You can choose which export preset gets exported by going to "Project" -> "Project Settings..." -> "Editor" and changing the "Export Preset On Save" setting.(If a preset you just added isn't available in the dropdown, just save your project, close the "Project Settings" dialog and open it again.)
A very simple and easy to use Finite State Machine for Godot.
This plugin imports *.blend files as native scenes. The *.blend file is exported as glTF 2.0 and then imported by Godot. The glTF file is cleaned afterwards.
A Godot plugin that ports sfxr, the popular program of choice to make retro sound effects for games.You can use sfxr sound files like regular audio files in Godot and edit sound files like in the original sfxr.
This is an addon for Godot that allows you to very easily add subtitles to your game. This was intended to easily integrate into an existing game and be simple enough to manage for a game jam.Subtitle styles currently supported:* 3D Spatial Subtitles (it locks to the 3D position where the audio originates, or along the screen edge if the sound was off-screen)* Dialogue subtitles.(Handled in a queue so all the subtitles are seen)There are several options available for changes to the subtitles, and the system uses Label nodes for the subtitles, so if you have translations registered, they will translate automatically using the keys you provide.
A wrapper of Photon C# Client SDK for GDScript.Contain Photon Realtime Client and Photon Chat Client.Because of the lack of time, I can't complete a perfect description in both script and document.But the usage of this SDK is similar to Photon C# Client SDK, basically you can refer to the official document.
PACGD is a Point and Click system built with the user in mind. Our main goal is to make a FAST, LIGHTWEIGHT, and DEV-FRIENDLY system.The complete documentation alongside examples can be found on the website: https://gagdiez.github.io/PACgd/