Colyseus SDK for Godot.Documentation: https://github.com/gsioteam/godot-colyseus#documentationTry the online mode of this demo: https://gsioteam.github.io/ActionGame/
Quickly change and test Project Resolution settings.Useful to test and prevent your UI from being inconsistent in different resolutions.
This is an addon for Godot that allows you to very easily add subtitles to your game. This was intended to easily integrate into an existing game and be simple enough to manage for a game jam.Subtitle styles currently supported:* 3D Spatial Subtitles (it locks to the 3D position where the audio originates, or along the screen edge if the sound was off-screen)* Dialogue subtitles.(Handled in a queue so all the subtitles are seen)There are several options available for changes to the subtitles, and the system uses Label nodes for the subtitles, so if you have translations registered, they will translate automatically using the keys you provide.
A text editor with many features:- Table of contents.- Tag filtering.- Comment toggling for .md .yaml .json .ini .cfg.- Directory colors.- And tons of Quality of Life features.
This plugin exposes a WebSocketServer that can be used to control the Godot editor from external programs.This will be used to provide enhanced functionality to the official VSCode godot VSCode extension.
A routeable HTTP server for Godot.
A Godot addon to help create and use branching dialogues in your game project.Features include: Dialogue Tree editor Open, Edit, & Save multiple files Multiple Dialogue Trees per file Built-in tester for your dialogue trees DialogueBox node to run your dialogue trees in-game Easy to understand export files (JSON files) Easily extend/add more nodes for advanced functionality
This plugin add a Node to manage discrete swipes on touchscreens devices as Input actions.
A Godot plugin that ports sfxr, the popular program of choice to make retro sound effects for games.You can use sfxr sound files like regular audio files in Godot and edit sound files like in the original sfxr.
A very simple and easy to use Finite State Machine for Godot.
A plugin written in GDScript which downloads google spreadsheet with Google Sheet api v4.Support minimum file patch with dedicate gsx2json-go service. https://github.com/deflinhec/gsx2json-go
A simple branching dialogue editor and stateless runtime.Create your dialogue right in the Godot Editor itself with a simple script-like language and the built-in syntax checker.Then, in your game, use the DialogueManager global to fetch lines of dialogue. There is an example dialogue balloon to help get you started on creating your own to fit in better with your game.