Light Tools add color temperature based color editingWorks on any Light or Light2D inheriting node like: * OmniLight * SpotLight * DirectionalLight * Light2DSupports Godot 3.3+
Godot Editor icon exporter plugin.Usage1. Go to Project > Tools >Export Editor Icon.2. Search for icons you want to export.3. Press "Export" button.Supported file formats are:.png.exr.tres.res
Android plugin for Godot 3.6 to integrate Google Play Game Services in your games.
This plugin recreates the functionality of the Array Modifier from Blender 3D.
- Multiple audio can be played on a single node- The same audio can be played back in duplicate- Functions can be used for detailed editing from within the code
This plugin helps to use the AdMob Plugin created by Poing Studios.Android: https://github.com/Poing-Studios/godot-admob-androidiOS: https://github.com/Poing-Studios/godot-admob-ios
Automatically switches between the day and night UI/syntax theme of Godot at scheduled times.Instruction: Settings are in Editor -> Editor Settings... -> Interface -> Auto Night Mode Supports using latitude and longitude to caculate sun times.Note: If day theme is currently applied, please change it in Interface -> Theme, because day theme in Interface -> Auto Night Mode will be locked. Vice versa.------è‡ªåŠ¨æŒ‰æ—¶åˆ‡æ¢æ—¥å¤œç•Œé¢ã€è¯æ³•高亮主题。说明:在 编辑器 -> 编辑器设置... -> Interface -> Auto Night Mode 里进行设置注æ„:如果æ£åœ¨ä½¿ç”¨ç™½å¤©ä¸»é¢˜ï¼Œè¯·åœ¨ Interface -> Theme é‡Œä¿®æ”¹ç™½å¤©ä¸»é¢˜ï¼Œå› ä¸ºåœ¨ Interface -> Auto Night Mode里的白天主题将被é”定。å之亦然。
A Godot addon to help create and use branching dialogues in your game project.Features include: Dialogue Tree editor Open, Edit, & Save multiple files Multiple Dialogue Trees per file Built-in tester for your dialogue trees DialogueBox node to run your dialogue trees in-game Easily extend/add more nodes for advanced functionality
Add the SfxrStreamPlayer node to generate sound effects inside the editor. Perfect for prototyping and game jams!
Collection of Control, 2D and 3D Nodes. Charts for Godot Engine, made easy.
Create dialogs, characters and scenes to display conversations in your Godot games using a simple visual editor.
Interact with WebAssembly modules from Godot.Inspect Wasm modules, access globals, call functions, and manipulate memory.Documentation: https://github.com/ashtonmeuser/godot-wasm/wikiRepository: https://github.com/ashtonmeuser/godot-wasm