A multidirectional, configurable and flexible joystick that allows you to adapt it to different games depending on the mechanics. Pides adjusts them to games of 2, 4, 8 and many more directions. supports n-upper directions.It is configurable and allows you to define a series of options,in addition to including a series of available textures;It is ideal for mobile gamessupports multiple taps in mobile games
JamCountdown is a plugin for Godot 3 to keep track of the time left for a gamejam or other deadlines.
This tool allows you to create graphic adventures (a.k.a. point n' click) games with a workflow similar to Adventure Game Studio or Power Quest, without having to worry about programming the elementary things, like: - Moving between Rooms.- Interact with characters, props, and hotspots.- Handle the inventory.- Handle dialog trees.- Handle audio with variations (audio cues).- Queueing instructions.- Modify the speech speed, and its continuation mode.- Save and load the game state.- Store a history of player actions.
An advanced tool to manage scenes and transitions between scenes.Features:**Recently Added**:1. Loading scenes interactive is possible. (Loading scene code example added)2. Ability to limit how much deep scene manager is allowed to record previous scenes which affects in changing scene to back(previous scene) functionality**All**:1. A fully responsive tool menu structure to manage and categorize your scene2. Save button that saves all scenes in a dictionary3. Refresh button that refreshes the tool with latest saved status of the scenes4. List duplication check for keys5. Smooth transition between scenes6. Ignore folder feature in UI ignores all scenes inside that specific folder that you added in the ignore list7. Categorization for scenes8. Ignore folder section can hide optionally9. Change to previous scenes is possible10. Fully customizable transitions11. Customizable way of entering the first scene of the game12. Reset `Scene Manager` function to assume the current scene as the first ever seen scene (to ignore previous scenes and don't go back to them by changing scene to the previous scene)13. Arrangeable scene categories(they will reset to alphabetic order after refresh or save button pressed)14. Fade in and fade out with different desired patterns15. You can create instance of a scene just by calling the scene with a key16. Transition is so much customizable17. `SceneManager` tool will ignore scenes inside folders with `.gdignore` file beside them
Arcweave Godot Plugin is a plugin for importing Arcweave Projects from arcweave.com in Godot and using them in your Projects.
Kanban Tasks - Todo Manager is a kanban board addon for the godot engine.Features- Renamable stages- Tasks with detailed description and titles- Search in tasks and task details- Intuitive drag and drop usage utilising the godot build in drag and drop- Support for shortcuts *- Categories- Different stage layouts with multiple stages per column- Supports all editor themes including light ones* uses godot defaults because the custom shortcuts cannot be accessed
This Godot Addon make advanced variable inspector exporter in Godot easier.More Info: https://github.com/Multirious/gd-advanced-inspector-exporter/blob/main/README.md
A Godot addon to help create and use branching dialogues in your game project.Features include: Dialogue Tree editor Open, Edit, & Save multiple files Multiple Dialogue Trees per file Built-in tester for your dialogue trees DialogueBox node to run your dialogue trees in-game Easily extend/add more nodes for advanced functionality
Add the SfxrStreamPlayer node to generate sound effects inside the editor. Perfect for prototyping and game jams!
Collection of Control, 2D and 3D Nodes. Charts for Godot Engine, made easy.
Create dialogs, characters and scenes to display conversations in your Godot games using a simple visual editor.
Interact with WebAssembly modules from Godot.Inspect Wasm modules, access globals, call functions, and manipulate memory.Documentation: https://github.com/ashtonmeuser/godot-wasm/wikiRepository: https://github.com/ashtonmeuser/godot-wasm