An Escoria stock dialog manager
Use Godot as the display engine for a pinball game powered by the Mission Pinball Framework (MPF). This plugin creates a BCP server in your Godot project that reads and sends data to an MPF game, including realtime updates for player variables, timers, and mode events.
Game template for games using the EgoVenture First Person Adventure framework for Godot.
This addon for Godot adds support for playing Ink scripts in Escoria adventure game framework.Ink was created by Inkle Studios. This addon is not affiliated with Inkle Studios at all.
An example game by MDNA games made using the Egoventure framework
A simple plugin that covers for the Godot's still missing Level of Detail management. It's a tool to manage world maps more easily. It works recursively, meaning it can manage LOD Objects under other LOD Objects. This way you don't have to worry about managing every single prop, and can edit the world map chunk by chunk.Examples, and a detailed usage guide are on the Github page.
A template for games based on the Escoria framework
Simple dialog plugin for Godot
The core addon of the Escoria framework
A demo game made using the Escoria framework
An Escoria stock UI with 9 verbs
A simple way to generate bitmap fonts for Godot 3.xSlap textures in the TextureSet. Write down the associated character in the CharSet.One character per line for both sets.You can add custom per-character advance/offsets using the associated dictionaries. Advance accepts string/float pairs and offsets accepts string/Vector2.Now with license!