Juego de aviones (Plane game demo)Este es el primer proyecto que les enseño a mis alumnos de creación de videojuegos con Godot.Es un Juego / Template que tiene un menú de selección de nivel, y un nivel en el que podés luchar contra 3 tipos de enemigos distintos.Ideal para estudiar el código y aprender conceptos básicos de godotmás info sobre los cursos en gamedevargentina.comEng:Plane game demoThis is the first project I teach my students in game development with Godot.It is a Game / Template that has a level selection menu, and a level in which you can fight against 3 different types of enemies.Ideal for studying the code and learning basic concepts of Godotmore info about the courses at gamedevargentina.com
XR Kit is a set of addons providing various features for XR development in Godot 4.Complete description and demo project available at: https://github.com/patrykkalinowski/godot-xr-kitPhysics Movement:Physics-based XR movement. Player hands collide with environment and can grab or push physics object in realistic manner. Player body can collide with physics objects and be moved around in space.Hand Gesture Recognition:Real-time recognition of hand poses based on predefined templates.Smooth Input Filter:Applies smoothing to XR hand movement using 1Euro filter. Supports hand and controller tracking. Can be used to reduce microstutter or simulate fake weight by increasing hand movement lag.Cinematic View:Smooth VR preview for recording in native monitor resolution."xr-kit/examples/playground.tscn" implements Physics Movement and Hand Gesture Recognition."xr-kit/examples/smooth_input_filter.tscn" implements Smooth Input Filter.XR Kit has been tested with SteamVR and Oculus (PC and standalone) using Meta Quest 3.
A UI control that can efficiently display a large amount of data in a scrollable table. It only loads data it shows, so it's useful for showing data from a database. It was originally made to show a SQLite table.Gif demos available on the github: https://github.com/karlak/godot-dataview
Godot 4.x timed label with options to add keystroke sounds with pitch variations, and random intervals.Usage:Drag it to your scene and put the text in the text field. You can set it to autostart otherwise it will wait for a call to 'func start()'.Parameters:* Auto Start : Enable autostart* Delay Start : Delay the text start (seconds)* Interval : Interval between keystrokes (seconds)* Interval Variation : random interval variation (seconds)* Audio : AudioStream for keystrokes* Pitch : Pitch of the AudioStream* Pitch Variation : random pitch variation for keystrokes* Volume Db : Keystrokes volume* Ignore Blank_Spaces : Ignores blank spaces on keystrokes, if true will jump to next char, if it is at the end of the text, it will finish the text.Methods:* func define_text(text : String): Define the text, trigger text cleanup, not affected by autostart, must call start after defined.* func start(): Starts the text, if the text is already playing will restart.* func end(): Finishes the text, and fills all text at once.Signals:* Start : Emmited at the start of the text.* KeyStroke(key: String) : Emmited on every keystroke.* End : Emmited at the end of the text.By Cianci KelvysB.Check Cianci Tutorials (Brazilian Portuguese):https://www.youtube.com/@CiaNCIStudio
New Relic (https://newrelic.com) is a SaaS based observability platform that provides software monitoring and analytics for any technology. This addon allows developers to send useful data in the form of events, metrics, or logs to New Relic for troubleshooting or game analysis. That data can then be used to create meaningful visualizations.Docs: https://github.com/khpeet/newrelic-godot-plugin?tab=readme-ov-file#new-relic-godot-plugin
DateTimePicker is a Godot Android plugin that provides native Android Date Picker, Time Picker, and DateTime Picker.For a list of available methods and signals, please refer to the README: https://github.com/syntaxerror247/godot-date-time-picker/blob/main/README.md
A small experiment with UI I worked on between projects to try and emulate the feeling of a Dance Dance Revolution song select menu, can be used by clicking the buttons or the arrow and enter keys. selecting a song will take you to an associated link!Shaders:https://godotshaders.com/shader/kaleidoscope/https://godotshaders.com/shader/crt-with-variable-fisheye/Spectralizer:https://godotengine.org/asset-library/asset/2762Music:SystemST91: https://soundcloud.com/systemst91/cole-dingo-normal-version https://soundcloud.com/systemst91/cole-dingo-hard-versionTeckGeck & SystemST91: https://soundcloud.com/systemst91/sets/teckgeck-megamix-ver-rmx-by-system-st91CodyVondell: https://soundcloud.com/codyvondell/futureproof https://soundcloud.com/codyvondell/side-effects-includedMusMus: https://www.youtube.com/watch?v=ZLLn3FNyc5sMcMangos: https://www.youtube.com/watch?v=8V5T6oUOEV4
demo version: Godot 4.4 rc-3 .NETThis tool allow you Import PMX model. And import vmd animation to animate camera and model. This plugin depends on BulletSharpPInvoke.You can get libbullectc.dll from BulletSharpPInvoke's demo. Copy it to project directory. The link is below.https://github.com/AndresTraks/BulletSharpPInvoke/releasesTo compile BulletSharpPInvoke, you can check out my fork.https://github.com/sselecirPyM/BulletSharpPInvokeVideo Tutorial (Chinese):https://www.bilibili.com/video/BV1pKY3e5EHn/
This native Godot extension provides real and complex matrix algebra. It also includes ODE solver based on ODEINT, BoostC++ Geometry algorithms.Checkout demos:https://github.com/dmrokan/gdblas/releases/download/v1.4.0/demo.ziphttps://github.com/dmrokan/gdblas/releases/download/v1.4.0/demo3d.zip
WARNING: if you're upgrading from any version prior to 1.4.0, you MUST follow the steps outlined in the link below. If you don't, your materials WILL break, and you'll have to fix them all MANUALLY! You only need to follow these steps once -- subsequent versions will not be reorganized again.https://github.com/Zorochase/ultimate-retro-shader-collection?tab=readme-ov-file#upgrading-from-v13--to-v14-- -- --Ultimate Retro Shader Collection (URSC) brings PlayStation, Sega Saturn or Nintendo 64 aesthetics to Godot 4.Features:- Vertex snapping and affine texture mapping (as seen on PlayStation and Saturn)- 3-point texture filtering (as seen on Nintendo 64)- Distance-based, per-vertex texture LOD and fog- Metallic and shiny shaders- 3D sprite shaders (shaded/unshaded, single/double-sided)- Scrolling sky shader (think Mario 64)- Screen-reading dithering and fade shaders- Create custom spatial shaders using macros- Compatible with all rendering backendsCheck out the collection's README on GitHub for documentation and a guide on getting set up. TLDR -- run the "setup.gd" editor script included with the collection to add the necessary global shader uniforms to your project settings.https://github.com/Zorochase/ultimate-retro-shader-collection?tab=readme-ov-file#readme
This plugin cleans up orphan files in the res://.godot/imported directory.This is an updated version of "Import Cleaner" by zaevi: https://godotengine.org/asset-library/asset/813More information can be found at: https://github.com/Tumbolisu/ImportCleaner
Displays performance information in a Godot project during gameplay. Can be used when running from the editor and in exported projects. Inspired by id Tech 6/7's performance overlay.Features:- Features compact and full display modes, with the compact mode only displaying FPS, frametime and framerate cap.- Displays FPS, frametime, CPU time and GPU time graphs with a summary of the best/worst/average frametimes over recently drawn frames.- Displays hardware information, including graphics driver version.- Displays software information, including project version (if specified in the `application/config/version` custom project setting) and graphics settings.- Works with the Forward+, Mobile and Compatibility rendering methods.- Works with 2D and 3D projects.- Works when running the project from the editor, but also in exported projects (debug and release).See the usage documentation at: https://github.com/godot-extended-libraries/godot-debug-menuDemo project: https://godotengine.org/asset-library/asset/1903