This plugin exposes a WebSocketServer that can be used to control the Godot editor from external programs.This will be used to provide enhanced functionality to the official VSCode godot VSCode extension.
This plugin add a Node to manage discrete swipes on touchscreens devices as Input actions.
This is a basic editor plugin for the Godot engine to simplify uploading projects to Itch using Butler
A wrapper of Photon C# Client SDK for GDScript.Contain Photon Realtime Client and Photon Chat Client.Because of the lack of time, I can't complete a perfect description in both script and document.But the usage of this SDK is similar to Photon C# Client SDK, basically you can refer to the official document.
Reverse any animation in your project (Creating a new reversed animation)
This plugin adds OpenXR support to Godot.Supports Windows, Linux and QuestWorks best with Godot 3.4
Scans a Godot project, lists the nodes used and (that's for later) helps you to create a shorter build.
A very simple and easy to use Finite State Machine for Godot.
A plugin written in GDScript which downloads google spreadsheet with Google Sheet api v4.Support minimum file patch with dedicate gsx2json-go service. https://github.com/deflinhec/gsx2json-go
A Godot plugin that ports sfxr, the popular program of choice to make retro sound effects for games.You can use sfxr sound files like regular audio files in Godot and edit sound files like in the original sfxr.
This is an addon for Godot that allows you to very easily add subtitles to your game. This was intended to easily integrate into an existing game and be simple enough to manage for a game jam.Subtitle styles currently supported:* 3D Spatial Subtitles (it locks to the 3D position where the audio originates, or along the screen edge if the sound was off-screen)* Dialogue subtitles.(Handled in a queue so all the subtitles are seen)There are several options available for changes to the subtitles, and the system uses Label nodes for the subtitles, so if you have translations registered, they will translate automatically using the keys you provide.
Colyseus SDK for Godot.Documentation: https://github.com/gsioteam/godot-colyseus#documentationTry the online mode of this demo: https://gsioteam.github.io/ActionGame/