A GDExtension for creating the beautiful sound of old sound chips.• Generate waveforms: square, triangle, noise, sawtooth, sine, and BlipKitWaveform using BlipKitTrack• Create pitch, volume, panning, and duty cycle envelopes using BlipKitInstrument• Load and play audio samples from AudioStreamWAV using BlipKitSample• Provides a basic byte code interpreter to generate more complex melodies and reuse patterns
# Cardboard VR Camera3DGoogle cardboard VR Camera for godot 4For mobile use: activate the gyroscope sensor on: 'Project Settings -> Input Devices -> Sensors -> Enable Gyroscope'Usage:* Just place on the scene orcharactebody 3D.Properties:* Active : bool = Is active* UseGysroscope : bool = If use gyroscope as rotation input* Mouse_Sensitivity : float = Mouse sensitivity when not using the gyroscope for rotation* GysroscopeFactor : float = gyroscore factor speed (sensitivity)* RotateParent : bool = if rotates parent* Handle_Mouse_Capture : bool = if handles mouse capture (for non gyroscope use)* Input_Cancel : String = Input to release mouse capture * EyesSeparation : float = Separation of eyes cameras* EyeHeight : float = Base height camera* EyeConvergenceAngle : Eyes camera convergence angle
Editor plugin to remove the scene tabbar from the top of the script editor and adds a dropdown above the scene dock. Intended for use with a plugin like script-ide or script-tabs so the scene tab is removed when the script editor is selected but also shows a drop down list above the scene dock so you can switch between scenes in the scene dock.
GDExtension-based MariaDB connector for Godot 4, written in C++ for native performance. Enables direct database access via GDScript without middleware or custom engine builds. Supports MariaDB authentication, queries, and transactions with cross-platform support (Linux, Windows, ARM64). MIT Licensed, not subject to GPL restrictions.Update 2025-05-09 v1.6.1 Bug fixesSee GitHub release for changes.Reminder- To update, the editor must be closed and delete the addon/mariadb_connector folder then reinstall.
The "NMKR SDK for Godot" plugin addresses the need for seamless integration of NFTs and other blockchain capabilities in the gaming industry, particularly targeting indie game developers using Godot.With this tool, we aim to attract new developers and users to the blockchain ecosystem, broadening its user base while facilitating the implementation of NFT technology for game developers who are adopting different revenue models.
A tool for managing all things Godot. *WIP
A simple Install Wizard, can be edited to fit almost any project.
This tool allows you to add a gizmo tool to your 3D projects. Made for in game level editors. Works on all 3D Node types.
This plugin adds highlighting to .log files in a specific format. Please see screenshot for detail.
This plugin allows you to draw 3D gizmo.It's more customizable and more optimized. You should also be able to add and make your own gizmos.Feel free to change it up and help make it better.
Coins Generator 3D is a plugin for Godot 4.3 that allows you to generate coins along paths in a 3D environment quickly and efficiently. Includes advanced options to distribute coins equally or based on path length, as well as allowing generation using PathFollow3D nodes or direct positions. Designed to facilitate the creation of collectibles in platform, racing and exploration games.
This is a versatile free-fly camera for Godot, designed to handle 3D character movement with smooth camera controls. It features adjustable movement settings, mouse sensitivity, sprinting, head rotation clamping, and more. It's perfect for exploring 3D environments or any other project that requires a free-form camera perspective.