A simple string converter, ideally for developing.
A simple configurable levelselect project with swipe and snap support.you can set-number of icons per row-number of icons per column-total number of pages-width of icon-height of icon
This asset provides access to SQLite through GDNative, it should work for Godot 3.1 and later.After downloading and enabling this asset in the project settings, it is necessary to obtain the GDNative binaries for your operating system and create some files, this part is automated by the addon, you just need to choose a version in the addon interface and it will be downloaded and configured for you.It's recommended to read the README of the Github repository for usage examples or how to obtain and update to newer versions directly from the editor.
A flexible toon shader for the Godot Engine with many features:🤸Flexibility through parameters like number of cuts/bands, steepness, and wrap 🎨 Supports custom color ramps 🌈 Affected by the colors of light sources and ambient light in the scene 💡 Allows for multiple light sources ⛱️ Supports shadows and attenuation ✨ Visual extras like specular reflections and rim lighting 🖼️ Supports textures for albedo and specular New:✏️ Experimental toon hatching shader (available as a separate material)
A set of tools for easing development using Godot. Only has Shapes for now.
This tool allows you to easily setup audio visulaizers for music videos and/or games.
⚠No longer supported⚠This is a script that adds functionality for drawing debug shapes. Written in C#, so only Godot Mono supported. Works in the game and in the editor.For more info click on "View Files"
This is a plugin's boilerplate to speed up your coding!Yeah! Because I'm lazy!New Features!- Creates a globally accessible Singleton, Editor and Gameplay- Include variety of Template Files : Dock, Main Screen, Custom Node...- You can create multiple plugins without collide- Splits boilerplate scripts from plugin's scripts- Splits Editor scripts from Gameplay scripts- Splits final User configuration from Plugin configuration- Include Documentation spaceThanks!https://github.com/doradoro
GDNative based AR/VR OpenVR module.Note: Windows and Linux only, Godot 3.3 recommended
An evolving multiplayer shooter. Featuring: original characters with animations, snappy controller, simple bots, sound effects and many more. License is mixed, attribution is not required.
A small animated slime for your video game projects!animation :Slime_IDLESlime_WALKSlime_JUMP/ATKSlime_HITSlime_DEATH
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