A high performance, editable terrain system for Godot 4.4+ written in C++ as a GDExtension plugin.Features:* GPU driven, Clipmap Mesh Terrain* Can be accessed by GDScript, C#, and any language Godot supports* Terrains as small as 64x64m up to 65.5x65.5km* Up to 32 textures* Up to 10 levels of detail for the terrain* Foliage instancing w/ 10 levels of detail* Sculpting, holes, texture painting, texture detiling, painting colors and wetness* Imports heightmaps from other toolsRelease Notes:https://github.com/TokisanGames/Terrain3D/releases/tag/v1.0.2-stableRequirements:* This build works on Godot 4.4-4.6+ in Windows, Linux, macOS, and mobile.* Mobile, MacOS, D3D12, Web read special notes:https://terrain3d.readthedocs.io/en/stable/docs/platforms.htmlInstallation:After installation, restart, then enable the plugin in Project Settings/Plugins. See full Installation & Upgrade instructions:https://terrain3d.readthedocs.io/en/stable/docs/installation.htmlRead all documentation here and watch the tutorial videos.https://terrain3d.readthedocs.io/en/stable/index.html
Quick Information
Generates 3D maps with a "Wave Function Collapse" algorithm.Includes a Blender add-on to cut a scene into 3D tiles for export into a Godot resource file.Refer to https://github.com/crwedman/crwtiles/blob/8e95abd/README.md to get the demo running.
Free Look Camera for Godot 4
A simple and easy to use free look camera for Godot 4 that mimics the controls of the editor camera.
Features:
- Look around by holding right click and moving the mouse
- Move forward and backward with W and S
- Move left and right with A and D
- Move up and down with Q and E
- Change movement speed by using the scroll wheel
- Temporary increase speed by holding shift
Installation:
- attach "free_look_camera.gd" to your Camera3D node
Generates 3D maps with a "Wave Function Collapse" algorithm. Includes a Blender add-on to cut a scene into 3D tiles for export into a Godot resource file. Refer to https://github.com/crwedman/crwtiles/blob/8e95abd/README.md to get the demo running.
Reviews
Quick Information
Generates 3D maps with a "Wave Function Collapse" algorithm.Includes a Blender add-on to cut a scene into 3D tiles for export into a Godot resource file.Refer to https://github.com/crwedman/crwtiles/blob/8e95abd/README.md to get the demo running.