Plugin for the Godot editor that provides a convenient way to connect a bunch of UI elements to a script.For each of the selected nodes it adds a line to your scene's script like:onready var button = find_node("Button");Will also add a signal handle for Buttons and TextEdit nodes for their "pressed" and "text_changed" events.
Quick Information
Kehom's Addon Pack
A collection several addons, which include:- Several UI widgets- Simplified database- Debugging tools- Networking system- Inventory system- Audio playback
Supported Engine Version
3.2
Version String
1.1
Support Level
community
Modified Date
3 years ago
Git URL
Issue URL
A collection several addons, which include: - Several UI widgets - Simplified database - Debugging tools - Networking system - Inventory system - Audio playback
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Quick Information
Kehom's Addon Pack
A collection several addons, which include:- Several UI widgets- Simplified database- Debugging tools- Networking system- Inventory system- Audio playback
Supported Engine Version
3.2
Version String
1.1
Support Level
community
Modified Date
3 years ago
Git URL
Issue URL