Adds jiggle physics to a Skeleton3D bone using SkeletonModifier3D nodes.DMWBWiggleRotationModifier3D: Rotates the bone around the current bone pose. The current pose direction acts as the spring's rest position.DMWBWigglePositionModifier3D: Moves the bone around the current bone pose without rotating. The current pose position acts as the spring's rest position.
Quick Information
Day & Night Cycle
Adds an easy-to-use, customizable day & night cycle for Godot 4 projects.
Supported Engine Version
4.5
Version String
0.3.0
Support Level
community
Modified Date
10 months ago
Git URL
Issue URL
Adds an easy-to-use, customizable day & night cycle for Godot 4 projects.
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Quick Information
Day & Night Cycle
Adds an easy-to-use, customizable day & night cycle for Godot 4 projects.
Supported Engine Version
4.5
Version String
0.3.0
Support Level
community
Modified Date
10 months ago
Git URL
Issue URL