TileBitTools is a Godot 4 plugin for autotile templates and terrain bit editing.- Built-in autotile templates for all 3 terrain modes* 3x3 minimal, 3x3 16-tile and 2x2 templates from Godot 3 documentation* Blob, Wang and Wang 3-terrain templates to match Tilesetter's default export* 256-tile Corners and Sides templates from TilePipe2 (requires plugin for use)* Simple 9- and 4-tile templates- Custom user template creation- Bulk terrain bit editing buttons: Fill, Set Bits, and Clear- Customization options in Project SettingsSee github.com/dandeliondino/tile_bit_tools for full Readme and Wiki documentation
Quick Information
Controller Icons (C#)
Provides icons for all major controllers and keyboard/mouse actions, with an automatic icon remapping system.C# Port of https://godotengine.org/asset-library/asset/2565* This version requires Godot .NET 4.1.2 minimum.
Supported Engine Version
4.1
Version String
3.1.6
Support Level
community
Modified Date
11 months ago
Git URL
Issue URL
Provides icons for all major controllers and keyboard/mouse actions, with an automatic icon remapping system. C# Port of https://godotengine.org/asset-library/asset/2565 * This version requires Godot .NET 4.1.2 minimum.
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Quick Information
Controller Icons (C#)
Provides icons for all major controllers and keyboard/mouse actions, with an automatic icon remapping system.C# Port of https://godotengine.org/asset-library/asset/2565* This version requires Godot .NET 4.1.2 minimum.
Supported Engine Version
4.1
Version String
3.1.6
Support Level
community
Modified Date
11 months ago
Git URL
Issue URL