This addon adds a container, that can have multiple tabs, which the user can change by swiping left or right on the screen. It is based on the ScrollContainer node.Getting Started:• Download the addon and place it into your project directory, either manually, or through the Asset Store• Activate it in the Project Settings ("Plugins" tab)• Add a BetterTabContainer node to a scene. It is recommended that it is either set to full rect or has a "Fill" horizontal size flag• Add multiple nodes to it. Each child node counts as a separate tab, it can be any type of Control node. Please ignore the "ScrollContainer can only have one node" warning, I am actively trying to get rid of it• Done!Customizing the Node:• You can set the "Current Tab" property in the inspector. By default, it is set to 0, meaning the first tab is active on start• You can connect the "tab_switched" signal to another node to detect when it's changed• If you want to change the tab through code (for example, if you have a list of tab buttons next to the container), you can call the switch_tab(tab) method• You might also want to hide the horizontal scroll bar, as it does nothing• If you want to be able to swipe on tabs, make sure to set all of the children containers' mouse filter to "Pass", so it detects input
Quick Information
An all in one Godot 4 node to make all kinds of highly customisable laserbeams with no coding required. Standalone addon of the laserbeam feature in my bullethell plugin : https://godotengine.org/asset-library/asset/2576.Just put it in the addon folder and use the LaserBeam scene.Features include (but are not limited to):- laser bouncing off walls- spawning scenes on impact (could be used for explosions)- full control on laser's collision and propagation behaviorRead the full documentation here : https://rebrand.ly/Dark-Peace-Godot-Plugins
Laser Beam Node
An all in one Godot 4 node to make all kinds of highly customisable laserbeams with no coding required. Standalone addon of the laserbeam feature in my bullethell plugin : https://github.com/Dark-Peace/BulletUpHell
Just put it in the addon folder and use the LaserBeam scene.
Features include (but are not limited to):
laser bouncing off walls
spawning scenes on impact (could be used for explosions)
full control on laser's collision and propagation behavior
Full documentation available here
An all in one Godot 4 node to make all kinds of highly customisable laserbeams with no coding required. Standalone addon of the laserbeam feature in my bullethell plugin : https://godotengine.org/asset-library/asset/2576. Just put it in the addon folder and use the LaserBeam scene. Features include (but are not limited to): - laser bouncing off walls - spawning scenes on impact (could be used for explosions) - full control on laser's collision and propagation behavior Read the full documentation here : https://rebrand.ly/Dark-Peace-Godot-Plugins
Reviews
Quick Information
An all in one Godot 4 node to make all kinds of highly customisable laserbeams with no coding required. Standalone addon of the laserbeam feature in my bullethell plugin : https://godotengine.org/asset-library/asset/2576.Just put it in the addon folder and use the LaserBeam scene.Features include (but are not limited to):- laser bouncing off walls- spawning scenes on impact (could be used for explosions)- full control on laser's collision and propagation behaviorRead the full documentation here : https://rebrand.ly/Dark-Peace-Godot-Plugins