This addon adds a container, that can have multiple tabs, which the user can change by swiping left or right on the screen. It is based on the ScrollContainer node.Getting Started:• Download the addon and place it into your project directory, either manually, or through the Asset Store• Activate it in the Project Settings ("Plugins" tab)• Add a BetterTabContainer node to a scene. It is recommended that it is either set to full rect or has a "Fill" horizontal size flag• Add multiple nodes to it. Each child node counts as a separate tab, it can be any type of Control node. Please ignore the "ScrollContainer can only have one node" warning, I am actively trying to get rid of it• Done!Customizing the Node:• You can set the "Current Tab" property in the inspector. By default, it is set to 0, meaning the first tab is active on start• You can connect the "tab_switched" signal to another node to detect when it's changed• If you want to change the tab through code (for example, if you have a list of tab buttons next to the container), you can call the switch_tab(tab) method• You might also want to hide the horizontal scroll bar, as it does nothing• If you want to be able to swipe on tabs, make sure to set all of the children containers' mouse filter to "Pass", so it detects input
Quick Information
This plugin attempts to make it easy to start drawing terrains with tilesheets via a basic Tileset importer and TileMapLayer nodes.## Importer Features- importing tilesheets in a preset format to automatically generate connected terrains (4 sides)- a couple of preset collision polygons to use with these templates- generation of a navigation layer## Drawing Features- Square and circle brush- Draggable area draw- Stamps (fast copy/paste)- Several modes of terrain-connectingFor a complete showcase, please take a look at the youtube showcase.## Attributions:https://opengameart.org/content/tileset-floating-dirt-isleshttps://opengameart.org/content/zelda-like-tilesets-and-sprites
EZ Tiles plugin for Godot 4.3
This plugin attempts to make it easy to start drawing terrains with tilesheets via a basic Tileset importer and TileMapLayer nodes.
For a complete showcase, please take a look at this youtube explainer:
Importer Features
- importing tilesheets in a preset format to automatically generate connected terrains (4 sides)

- a couple of preset collision polygons to use with these templates
- generation of a navigation layer
Drawing Features
- Square and circle brush
- Draggable area draw
- Stamps (fast copy/paste)
- Several modes of terrain-connecting
This plugin attempts to make it easy to start drawing terrains with tilesheets via a basic Tileset importer and TileMapLayer nodes. ## Importer Features - importing tilesheets in a preset format to automatically generate connected terrains (4 sides) - a couple of preset collision polygons to use with these templates - generation of a navigation layer ## Drawing Features - Square and circle brush - Draggable area draw - Stamps (fast copy/paste) - Several modes of terrain-connecting For a complete showcase, please take a look at the youtube showcase. ## Attributions: https://opengameart.org/content/tileset-floating-dirt-isles https://opengameart.org/content/zelda-like-tilesets-and-sprites
Reviews
Quick Information
This plugin attempts to make it easy to start drawing terrains with tilesheets via a basic Tileset importer and TileMapLayer nodes.## Importer Features- importing tilesheets in a preset format to automatically generate connected terrains (4 sides)- a couple of preset collision polygons to use with these templates- generation of a navigation layer## Drawing Features- Square and circle brush- Draggable area draw- Stamps (fast copy/paste)- Several modes of terrain-connectingFor a complete showcase, please take a look at the youtube showcase.## Attributions:https://opengameart.org/content/tileset-floating-dirt-isleshttps://opengameart.org/content/zelda-like-tilesets-and-sprites
