This is a sample project demonstrating tracking features on Meta headsets. This includes body / hand tracking, which is supported on Quest 2, Quest 3, and Quest Pro; as well as face tracking, which is only supported on Quest Pro. For more Meta-specific hand tracking features, check out the Meta Hand Tracking XR Sample.
This is a sample project demonstrating the Meta-specific passthrough features supported by the Godot OpenXR Vendors plugin. See the Meta Passthrough tutorial doc for a detailed walkthrough of these features.
This is a sample project demonstrating the Meta scene and spatial anchor features supported by the Godot OpenXR Vendors plugin. See the Meta Scene Manager or Meta Spatial Anchors tutorial docs for detailed walkthroughs of these features.
This is a sample project demonstrating the Meta-specific composition layer features supported by the Godot OpenXR Vendors plugin. See the Meta Composition Layers tutorial doc for a detailed walkthrough on these features.
This is a sample project demonstrating the Meta-specific hand tracking features supported by the Godot OpenXR Vendors plugin. See the Meta Hand Tracking tutorial doc for a detailed walkthrough of these features.
This is a sample project demonstrating hybrid app functionality supported by the Godot OpenXR Vendors plugin.
Carbon Design System, now in Godot!
These are demos for the Godot Block Coding Plugin. Intended to show the potential and find limitations on the plugin, in order to instruct its development.
A simple demo showcasing isometric 2D point and click movement in Godot v4.3.
Tile-based 3D terrain example, similar to old-school strategy and management games. If you want to replicate the terrain in Rollercoaster Tycoon, this is a great place to start.Now uses GDScript and Godot 4.3+.Last update: Godot 4.4 support, better terrain edges, editor preview.
Demo project for Godot XR ReadyPlayerMe Avatar Addon. This uses the Godot XR VMC Tracker addon to allow the user to drive the avatar using a VMC source such as XR Animator.
A Godot plugin that adds spatial acoustics with calculated delays, reverb and occlusion effects based on level geometry.
A simple Godot project meant to demonstrate Jam Launch multiplayer capabilitiesLearn more at https://jamlaunch.com
ragdoll platformer game
Demo project for Godot XR Rokoko Tracker asset
Little demo of eyes spawning in randomly and looking at the cursor
Demo project for Godot XR MVN Tracker asset
Demo Project for the Godot XR Animation Recorder asset.
This project shows the basics of working with Tilemap layers in Godot 4.3Goes with my tutorial video here: https://youtu.be/vEyDbROrw0Q
A simple car demo to help you make your own cars in godot 4.3+
Demo project for Godot XR VMC Tracker asset
Demo project for Godot XR Axis Studio Tracker asset
Godot 4.3 Parallax2D Game Demo for TodogodotNew demo of one of the most interesting features of Godot: the improved Parallax2D system that allows you to use any Node2D as a node within the parallax.Also, in this demo we show you how to make a procedurally generated infinite terrain.Itch executables: https://todogodot.itch.io/hillracing43Update 2024/08/19: Fixed an export bug that removed the floor.
Push box 3d game developed using godot and mvc.