Tool for manually creating .atlastex resources from an atlas
Adds a dock where you can store scenes for quick access. The scenes are organized into tabs. Drag and drop the scene to slot to assign it and then you can drag and drop from the dock onto your level scene.The plugin generates a preview for each scene in dock using a viewport. It only supports 2D scene previews, but you can drop a texture on an occupied slot to assign a custom icon. Right-click a slot to access it's context menu.You can override properties for each scene to keep multiple versions of it and there is also a Paint Mode that allows for easier placing of the instances.Check the repo for more info and GIFs.
A demo for my scrolling backgrounds tool.
GodotSize is a simple utility that helps you identify which files in your project are taking up the most space. It checks the size of each file in your project folder (or import data, if you so choose), and displays them in a list, with the ones taking up more space displayed on top.To access it, navigate to Project > Tools and click the "Show Size Map..." option.
Adds a plugin dropdown/refresh button to the main toolbar for faster iteration when working on a plugin for Godot.Note: For older compatible Godot versions, visit GitHub:- See branch `3.x` for Godot 3.2+.- See branch `4.0` for Godot 4.0 and 4.1.
Adds fast Loop and Catmull-Clark Subdivision to Godot.There are three options for importing:- SubdivMeshInstance3D: Ability to change subdivision level easily for each instance- ImporterMesh: Bake at import- BakedSubdivMesh: Bake at runtime (everytime you open the scene)Blendshapes, skeletons and surface override materials are fully supported in all three options.You can use these in the custom Subdivision section in any scene importer.Supported Platforms:Linux, Windows, Android
Layered Sprite is a Godot tool to easily divide a sprite in layers. It can be used for customizable characters.
Addon to store data in text or encrypted files, in Godot Engine 4, in an easy way.More info:https://github.com/TheVulcoreTeam/Persistence
Very simple template to use as a starting point for a top-down action RPG. It works with keyboard, touch and gamepad input, and has a character with a few moves, an inventory system and a quest system.I created this for my students as a template for their final exam so everything is implemented in the simplest form possible. Take it as a starting point rather than a solid foundation. Live demo: https://redmagegames.com/elcaballerohueco/
A beautifier for the JSON file format.
This Plugin lets you preview colours from code in the same line directly next to the line numbers and breakpoints. Click any preview to open a color picker where you can edit the color directly.Supports all variations of the standard Godot 'Color' and also shader 'vec4' for previews and changing via the color picker.----------------------------Feel free to visit the GitHub repository https://github.com/Qubus0/GodotColorPreviewIdeas, contributions and stars are all welcome :)----------------------------Installation:In the Godot Editor, go to the AssetLib tabSearch for 'Color Preview', select and press DownloadSelect only the addons/ColorPreview folder and press InstallOr:Download/Pull from the GitHub repositoryAdd the ColorPreview/ directory and its contents to the addons/ directory in your Godot projectEnabling the addon:Go to Project > Project Settings... > Plugins and press EnableOnce you have done this, every line containing a Color will have a preview left of the breakpoint gutter.