OpenHMD GDNative driver for Godot.Windows build only at the moment, Mac and Linux builds will follow soon.
This is a lower-definition concrete or cement material, as commonly found in sidewalks, driveways, curbs, or construction.
Import sprite sheets from TexturePacker as a set of AtlasTextures or a TileSet.Sprite sheets reduce the memory usage of your game by placing many small image objects in one big image.This also increases the game performance because less texture swapping is required during the render process of your game scene.For Godot 3.0
This demo shows how to make correct objects stand up function for planetary gravity in Godot Engine. Requires Godot Engine 3.0 RC3 or higher version.Use Arrow keys or WASD to move the capsule and mouse to rotate.
This is a high-definition concrete or cement material, as commonly found in sidewalks, driveways, curbs, or construction.
A table control which can be sort and dynamic update1. Create table in editor2. Select table row3. Dynamic change data
The user inputs the size of the map, the sprite of the tiles, and the number of tile. The asset then generates a random map each time the user calls its funtion.The asset is an entire godot scene that already have a map with tiles as an example. To change it you must create your own tilemap and edit the script.
This is a metallic material that has diamond ridges in it, such as often found on industrial equipment, toolboxes, or floors.
3D Tetris clone
Volumetric fog in Godot using particles.Usually, volumetric fog is done as a post processing effect, but here's an example on how to do it with particles.That means it's slow, but it looks pretty good. Just don't rotate the camera.
A basic water (spatial-) material for the Godot Engine 3.x.There is also a step by step video on you tube that shows how this material was created.
Godot Text Interface Engine (GodotTIE for short) is a simple-to-use node that works like a Text Dialogue Box; it gets the job done, and it's highly customizable (most of its variables can be changed on the editor).This is Godot v3.x version; the Godot v2.x can be found on the same repository, on the `Godot_v2.x` branch.