Plugin for Godot editor that makes easier to change the anchor point of a Sprite or Control (User Interface).You need to Enable this plugin in Projects > Project Settings > PluginsChange Log:v 0.6.0 - Added support for Control objectsv 0.5.1 - Moved to addons folder to make compatible with Godot Asset Library
Plugin that makes version management for your projects easier and adds the ability to check for newer published versions on iOS/Android
Embrace a more data-driven workflow! Simply create a class which extends "data_item.gd" and create as many instances as you wish. Access the data with a powerful and simple to use API.Features:* Create data classes with the click of a button* Use gdscript to add properties and logic to your data classes, all instances will be Nodes* Supports binary and json serialization* Make use of the built-in export property hints* Add instance-specific custom properties* Access data with a simple API using the "data" singleton* ALPHA: Use the notification/observer system to react to changes in data items* ALPHA: Encrypt your data filesImportant: Do not forget to add a singleton called "data" which references the following file: "your_project/addons/godot_data_editor/data.gd"
Tilesethelper helps you creating and changing tiles for the tileset scene.- create tiles from images- cut image(tileset) in tiles- set Collision on tiles- set NavigationPolygon on tiles- set LightOccluder on tiles
A Simple customizable Text Menu plugin for Godot.It adds a "SimpleTextMenu" node to Godot, in which you can easily create a retro-like text menu with as many options you want.Its main features:- Can add as much options you need.- Editor-friendly, you can check the menu changes in real-time.- Signal-friendly, it's easy to check which option is being selected.- Options to change the cursor side and menu orientation.
Godot Text Interface Engine (GodotTIE for short) is a simple-to-use node that works like a Text Dialogue Box; it gets the job done, and it's highly customizable (most of its variables can be changed on the editor).
1000 years after post-apocalyptic Earth, many form of lifes went extinct, including humans. An alien robot series, called Minilens, are cleaning up earth and collecting surviving flora. The game is won by destroying all Radioactive Barrels and collecting surviving flora. The drawback is that Minilens can't jump.
A simple Godot CRT Shader that allows some customization on its looks.
Cute 3D third person shooter game kit.What's included in this project:- Third person player controller.- Networked multiplayer implementation, use -sv param to host a server with headless version of export template.- Gun firing, currently only have projectile firing (rocket launcher).- Chat system with a text command.To do:- Lobby system.- Scoreboard.- Capture the flag mode ?- Etc.
A simple example game mimicking the arcade classic Snake. Uses Godot's custom drawing.- Arrow Keys to move.- Collect food (orange) to grow.- Don't hit the edges or cross over yourself.
This tool adds a GDCharts Control node.It allows you to create fancy line charts and pie charts.
Polygonizer creates Polygon2Ds from Sprites