Blender's 3D transforming shortcuts in GodotThis version is only compatible with Godot 4.x, check out godot3(https://github.com/imjp94/gd-blender-3d-shortcuts/tree/godot3) branch for older versionFeatures- Transform with "G", "R", "S" keys and "H" key to hide- Revert transformation with "ALT" modifier- Visualize constraint axis- Work seamlessly with Godot Spatial Editor settings("Use Local Space", "Use Snap", "Snap Settings")- Type transform value- Switch display mode with "Z"Shortcuts- Translate: G- Rotate: R- Scale: S- Revert Translation: ALT + G- Revert Rotation: ALT + R- Revert Scale: ALT + S- Constraint to Single Axis: X or Y or Z- Constraint to Plane: SHIFT + (X or Y or Z)- Delete: X- Hide: H- Precision Mode(while transforming with mouse): SHIFT- Toggle Global/Local mode(non-persistent): XX or YY or ZZ- Switch Spatial Editor Viewport Display Mode: Zv0.3.2:Add right click undoFixes Z pie eating key inputsFix unable to expand nested resource editor in inspectorFix freelook issuev0.3.1:Fix error when rotate with snappingAdd node delete action and pie menu for switching viewport display modev0.3.0:Port to Godot 4.0v0.2.1:Support multiple viewports and bugfixesv0.2.0:Greatly improve usability of addon and fix some minor bugs.Added some new feature like "SHIFT" for precision while transforming, xx/yy/zz to toggle between global/local mode, infinite mouse movement when translating or scaling and switching display mode with "Z" key.
A template for quickly getting started with WebXR projects in Godot.
A simple Godot networking system for connecting to an online server, spawning players, and updating positions.
Simple Sampler is a plugin for Godot for creating musical samplers in a game. Basically it allows you to play any musical note from a set of sound samples. Useful for making generative, interactive or procedural music, or for creating dynamic sound effects!
This project is a template for creating advanced Third/First Person movement in GodotSupports CharacterBody3D, and RigidBody3D.Current Features :Stance System :StandCrouchGait System :WalkRunSprintView Mode System :First PersonThird PersonSmooth Rotation System :Velocity DirectionLooking Direction : In Place Rotation and orientation warpingInAir RotationAim RotationDistance Matching :Stop AnimationOrientation warpingMotion warpingCamera system :FOV change on speedCamera Inertia Flashlight(G) To toggle High graphics : SDFGI (Global illumination),SSIL, SSAO,SSR,Glowgithub : https://github.com/ywmaa/Advanced-Movement-System-Godot
This add-on provides a more flexible replacement of the InterpolatedCamera3D node that will be removed from core in Godot 4.0.See the usage documentation at: https://github.com/godot-extended-libraries/godot-interpolated-camera3dDemo project: https://godotengine.org/asset-library/asset/740
WakaTime for Godot!Godot WakaTime is a plugin for metrics, insights, leaderboards and automatic time tracking generated from your Godot usage.See the repository doc for more information:https://github.com/thomazthz/godot-wakatime/tree/v1.5.0
Demo project for the InterpolatedCamera3D add-on. The add-on's code is included in this asset.Find the InterpolatedCamera3D add-on at: https://godotengine.org/asset-library/asset/739
Kenney's particle pack, pre-packaged for use in Godot.This package includes 80 sprites for particles, light cookies and shaders.Support the original artist to create more free game assets: http://donate.kenney.nl/3.2 version of this asset: https://godotengine.org/asset-library/asset/783
Kenney's prototype texture pack, pre-packaged for use in Godot.This package includes 13 development/prototype textures each in 6 different colors. All textures are 1024×1024.Support the original artist to create more free game assets: http://donate.kenney.nl/3.2 version of this asset: https://godotengine.org/asset-library/asset/780
A 3D Terrain Tool Plugin written in Mono (its battle proofed)Currently supported:- Sculpting- Holes- Flatten- Noise- Smoothing- Collider support for DEFAULT and Bullet- Painting: On each splatmap channel- Brushes: Smooth, Linear, Spherical, Tip by given radius, strength and fallof- Importing and exporting heightmaps and splatmaps for 16bit raw images (industrial default)- Mapbox Support- 4 types of import formats- Visual shader support with pre defined components- Full support over github
A game template for making match3 game