Immediate GUI for Godot.Useful for debugging.Usage example: https://github.com/VolodyaKEK/godot-immediate-gui
A demo of a item dynamic item drop system with a Tween node. The item pops out of a chest and bounces upon reaching the ground. The drop animation is customizable.
A basic system to write, save and load game data and settings.-Settings are saved as ConfigFile (cfg), while save games are saved as bytecode with different extensions to each slot (1, 2 and 3).-Most functions and variables have comments that explain their purpose.Language: GDScriptRenderer: GLES2
Godot Rust CLI is an easy to incorporate Rust modules into your Godot project.
This demo gives you an intuitive sense of all kinds of transition types by graphs.
A set of useful nodes to use in Godot projects that facilitate implementing features like split-screen, asynchronous scene loading, a global event manager and caching materials. Documentation at:https://github.com/jocamar/Godot-Common-Game-FrameworkIf you have any questions you can reach out me on Twitter and I'll be happy to help:https://twitter.com/joaomarinheiro
Demo for a search bar with fuzzy string matching.
Demo for gd-YAFSM, to showcase how you can integrate gd-YAFSM into your project.
A demo scene showing off the Shell Fur Add-onChanges in version 0.2.0:* Updated to version 0.2.0 of the addon* Added an extra copy of the ballboy character that is using the growth api as an exampleChanges in version 0.1.1:* Updated to version v.0.1.1 of plugin* Included a version of the demo scene to run on mobile (experimental)
Short adventure/narrative game to showcase Escoria, the point & click template for Godot:https://godotengine.org/asset-library/asset/505It's used as a basis for the Escoria manual, which describes its internal mechanics:https://fr.flossmanuals.net/creating-point-and-click-games-with-escoria/
This is Flappy Bird clone, easy way to get started with Godot. You can learn various things from this sample.
Demo for Godot 3.2.3 showing how to intersect an object in an orbit by calculating the trajectory using binary search.