Imports .mtl as .material files automatically.
This is a project created with the express purpose of sharing all the source to help others learn to make a basic shooter game. This includes Godot project files for the game, Inkscape & MyPaint source files for the graphics, and LMMS source files for the sounds.
Kenney's prototype texture pack, pre-packaged for use in Godot.This package includes 13 development/prototype textures each in 6 different colors. All textures are 1024×1024.Support the original artist to create more free game assets: http://donate.kenney.nl/4.0 version of this asset: https://godotengine.org/asset-library/asset/781
An evolving multiplayer project made with Godot 3.2. Features: bots, particles, sounds and many more.
You play as the knight and your goal is to keep the bishops count smaller than 10, if you captured a bishop you will play again, how long can you survive?
A simple text editor and saver.
This is an Asset as some simple characters based on cubes. It is very easy to change their textures and/or to create new animations.
A simple base 64 encoder and decoder.
This tool allows you to figure out which button on the Oculus Quest Touch Controllers corresponds to which button ID.
This plugin adds the ability to use matcaps in the engine. Useful for visualizing a model's surface, or even for cheap lighting like back in the old days. Works in both GLES2 and 3.Please read the README in the repo for more info.
This plugin adds the ability to have a tileable texture not show up any pattern. This is best suited for textures that shouldn't have a pattern, i.e. stochastic.For more info, please read the README.md file.
this is a project made to test the multiplayer api, not necessarily the best implementation though