This plugin was created to help you work with subtitles inside Godot. It allowes you to import an srt format subtitle file into any scene.It works by converting the SRT file into a Godot Animation Resource. This way you can use any AnimationPlayer and RichLabelText node to play the subtitle.The reason behind using an Animation Resouce is to take advantage of the power of animations in Godot. Once the animation is created, all the information is compressed and managed by the engine just like any other resource.
This is a calculator
A Multiplayer Lobby
A simple 2D Action Game.The Player can move and attack in 4 Directions.He can lose and collect Hearts through Enemys and floating Hearts inside a Level.
An old school "beat-em-up" or brawler genre game ala Altered Beast, or Golden Axe complete with Parallax scrolling background, On-screen controls for mobile/touchscreen devices, Gamepad support (in addition to Keyboard) a splash screen and is ready to be played locally or exported to an application
Clean audio/music player. Uses ResourcePreloader to load audio files. Features* setup loop and loop offset with Godot's Import Tab * autoplay, activate a file and it will continue playing the next file* playlist, quickly create playlist by Ctrl/Shift selecting multiple files* Pause, Skip, Fast Forward, Volume and More controls with shortcuts.* Spectrum analyzerNote: it use more memory than a native audio player, since all audio is preloaded.
Make you own 3 by 3 Mondrian easily with drag & drop and practice your artistic eye for ratio's and color.Example of how to use H/VSplitContainers, Drag & Drop and Screen Capture addon.
A simple light class for the Godot engine inspired by the string-based light animation system originally seen in Quake and Half Life games.Created on Godot version 3.4.2 but should work on earlier versions too. Installation:- Setup your lamp scene according to QuakeLamp*.tscn example scenes. Lights and models should be added as child nodes.- Attach QuakeLamp.gd on your parent lamp node. - Drag and drop in your main scene, select the desired animation type and enjoy your new animated light.Features: - Includes 11 animation table presets from Quake. - Supports custom user animations. - Animations can be previewed in the Godot editor. - Supports optional fade between the string animation values to break the stepping effect where needed. - The light animation affects the emission of the lamp material/s.
Analog stick suitable for using in games on mobile devices and tablets (all touch screen devices)made by Jakub Grzesik (http://www.kivano.games/)ported to v 3.1 and example by (Sami Hadef)permission by Jakub Grzesik
A simple Godot 2D game which will help you to learn godot's bases and to manage ia
An experimental musical instrument, made with Godot 3.1.The idea is that there are multiple emitters on the screen that periodically spawn balls. When the balls touch a line, a sound is emitted. The kind of sound depends on the color of the ball, and the pitch of the sound depends on the velocity of the ball.You can draw lines by holding the left mouse button and erase them again by pressing the right mouse button.You can get the executables here: https://bauxite.itch.io/balldrop
Payment system for in-game purchases using LNP/BP.With insert-coin(s) you can implement coin-op, pay-per-use business models, capable of micropayments even lower than $0,001!You can now offer players fast and reliable in-game purchases, without middlemen or banks. By using cryptocurrency you benefit from near-zero payment fees which allows for real-time, in-game 'streaming payments'.Insert-coin(s) uses Lightning Network Protocol (LNP), the latest payment-technology on top of Bitcoin Protocol (BP).