A simple yet powerful virtual joystick for touchscreens in Godot, packed with useful options to enhance your game's mobile experience.
A plugin for Godot Engine writted fully in GDScriptAllow you to EDIT 2D and 3D editor next to each other ( by splitting the view ) ! Features1 - Enable/Disable 2D/3D Dual Mode : This transform your 2D and 3D tab into a splitted view (2D on left and 3D on right)2 - Change on focus : To edit the editor your want ( 2D or 3D ) just move your mouse above the panel your want, it will automatically transform the other into a simple preview ( you can see the change on the 2D / 3D buttons on the Godot top editor bar )3 - Keep top bar functionnalities: When the focused editor change it will automatically switch the top bar functionality of the current editor ( the bar with snap grid options etc )
A plugin for Godot 4.2+ to help you make "screenshots" or "images" of any sprite or image in 2D world (also supports 3D).
IdeaBoard is Whiteboard tool for game design.You can arrange and manage items such as (scenes, scripts, resources, assets, directories...) in your project.There is no need to go back and forth between the design document tool and the Godot editor.You can create related design for program files within the Godot editor (you can move the canvas and jump!). You can also create Game character correlations document.
Responsive touch screen joystick for mobile devices.1.0.2 Bug fix:- Knob correctly follows the touch position even if the joystick position is different from its parent node position- Joystick inputs now doesn't affect other nodes with input functions
Simple plugin that adds a "TODO" tab to your editor. It's similar to kanban board - you can create and remove text notes and organize them in named columns. You can have as many columns and items as you want. The plugin supports undo/redo, item/column dragging and folding, item filtering and item marking (use middle-click). Right-click item's left panel area to assign image.Check repo for more details.
Godot Radial menu for Godot 4.xI created this Radial Menu as an addon for a few of my projects.The rendering of the menu is primarily done through shader code and so should be pretty performant.
A simple yet handy notes tab for the Godot Engine, for when it's needed to write down something quickly.The notes are saved in the project's metadata file.
Addon to store data in text or encrypted files, in Godot Engine 4, in an easy way.More info:https://github.com/TheVulcoreTeam/Persistence
GodotSize is a simple utility that helps you identify which files in your project are taking up the most space. It checks the size of each file in your project folder (or import data, if you so choose), and displays them in a list, with the ones taking up more space displayed on top.To access it, navigate to Project > Tools and click the "Show Size Map..." option.
A Camera Addon for Godot.
Offers a channel for communication with the SCORM API and packages the Web exported files into a ZIP archive. The communication can be made with the functions or the signals of the Scorm autoload node. ScormExport do the post-export zip packaging.Follows the SCORM 1.2 specification.