OpenHMD GDNative driver for Godot.Windows build only at the moment, Mac and Linux builds will follow soon.
3D Tetris clone
This is the source code of my audio game rpg Ptolem's Singing Catacombs that I made in Godot for my capstone projectYou can learn more about it here: Ptolem's Singing Catacombs: https://www.youtube.com/playlist?list=PLmugv6_kd0qOCZ4M105mLx5ICuaSJttlt
Open an external script editor alongside the built-in editor, allowing you to use features from both at the same time.Visit the repository for setup instructions.
A tool to create cartoon/manga style labels.
Meteorite is a lowres metroidvania FPS, inspired by Metroid Prime, made for LOWREZJAM 2018. Explore a facility on a far away planet, find gun upgrades, and upgrade your movement capabilities to surpass previously unsurmountable obstacles.Important: before running the game you must download a font or you won't see any text. For instructions, see https://github.com/Bauxitedev/meteoriteFor more information you can check out the game's description on itch.io: https://bauxite.itch.io/meteorite
GCode is a simple cheat code system using the built-in inputmap (actions).Usage:This plugin provides a custom node (GCode). This node will be used to manage your cheat codes.Add it to the tree and configure the cheat code actions (string array).You can also set a time threshold (0 is disabled).Then connect the node signals to handle the "done", "miss" and/or "step" events of the cheat code.
This is a stylized procedural planet generator written in Godot 3.0. It creates oceans, lakes, icy mountains, forests, etc.
GDNative Leap Motion driver for Godot 3.0.3 and newer.Windows binaries only at this point in time.
Cutout animation characters used in Pigdev Studio's games.
A simple dialogue box for 2D games
TextureProgressOfSubunitsGodot asset to create a texture progress (health bar) of individual subunitsWhy?A simple progress bar does not give any visual indication of how much "stuff" is left. Historically, a label is given to show this: 400/640 for example. Some games, like Overwatch, solve this problem by making the health bar out of individual subunits that give an immediate indication of the amount of health each character has.
Urban themed tilemesh and rigid bodies from assets made by Nobiax.
Simple kanban board for project planning
A simple project that uses cells from tilemaps to construct paths between origin and target position with a custom A* based Pathfinder written in GDscript.
Open an external script editor alongside the built-in editor, allowing you to use features from both at the same time.Visit the repository for setup instructions.Based off the original by calviken (repo now gone)