Replicate Operating System key presses and release into Godot.Useful if there is a need to listen key press/release when Godot window is not focus. Examples:- Overlays (like Steam and Discord show overlays)- Streaming software (like OBS Studio use to change scenes)- VTuber software (change character state)Compatibility with Linux (X11) and Windows.
Quick Information
Godot wrapper for interacting with rpg.actor!Autoloads Included:- `RpgActor` - rpg.actor API wrapper- `ATProto` - minimal AT Protocol wrapper- `ATProtoOAuth` - wrapper for handling browser-based AT Protocol Oauth flow- `XRPC` - wrapper for HTTP and XRPC callNodes Included:- `RPGActorSprite2D` - extends `AnimatedSprite2D`, generates sprite sheet based on rpg.actor handle provided as well as animations for movement- `RPGActorSprite3D` - extends `AnimatedSprite3D`, generates sprite sheet based on rpg.actor handle provided as well as animations for movementAnimations:- `walk_down`- `walk_left`- `walk_right`- `walk_up`
godot-rpg-actor
Godot wrapper for rpg.actor!
Godot wrapper for interacting with rpg.actor! Autoloads Included: - `RpgActor` - rpg.actor API wrapper - `ATProto` - minimal AT Protocol wrapper - `ATProtoOAuth` - wrapper for handling browser-based AT Protocol Oauth flow - `XRPC` - wrapper for HTTP and XRPC call Nodes Included: - `RPGActorSprite2D` - extends `AnimatedSprite2D`, generates sprite sheet based on rpg.actor handle provided as well as animations for movement - `RPGActorSprite3D` - extends `AnimatedSprite3D`, generates sprite sheet based on rpg.actor handle provided as well as animations for movement Animations: - `walk_down` - `walk_left` - `walk_right` - `walk_up`
Reviews
Quick Information
Godot wrapper for interacting with rpg.actor!Autoloads Included:- `RpgActor` - rpg.actor API wrapper- `ATProto` - minimal AT Protocol wrapper- `ATProtoOAuth` - wrapper for handling browser-based AT Protocol Oauth flow- `XRPC` - wrapper for HTTP and XRPC callNodes Included:- `RPGActorSprite2D` - extends `AnimatedSprite2D`, generates sprite sheet based on rpg.actor handle provided as well as animations for movement- `RPGActorSprite3D` - extends `AnimatedSprite3D`, generates sprite sheet based on rpg.actor handle provided as well as animations for movementAnimations:- `walk_down`- `walk_left`- `walk_right`- `walk_up`