A simple branching dialogue editor and stateless runtime.Create your dialogue right in the Godot Editor itself with a simple script-like language and the built-in syntax checker.Then, in your game, use the DialogueManager global to fetch lines of dialogue. There is an example dialogue balloon to help get you started on creating your own to fit in better with your game. The GitHub repository also contains a few extra example balloon implementations.
Quick Information
Addon Save is a lightweight, high-performance persistence framework for Godot 4.x. Designed to handle everything from simple high scores to complex RPG states, it offers a robust suite of tools including encryption, compression, and automated backups—all through a clean, developer-friendly API.Key FeaturesFlexible SerializationSave and load data seamlessly as JSON, Plain Text, or Binary with a single function call.Military-Grade EncryptionSecure player data and prevent tampering with built-in AES-256 CBC encryption.Efficient CompressionMinimize storage footprint using optimized in-memory ZIP packing.Redundancy & BackupsPrevent data loss with configurable backup rotation, ensuring players never lose progress to a crash or corruption.Intelligent AutosaveSet-and-forget background saving at custom intervals to keep the gameplay flow uninterrupted.Background ScreenshotsCapture and save game screenshots via a non-blocking queue—no frame drops or game freezes.Cloud IntegrationReady for remote syncing with built-in HTTP upload/download support for cloud-based save management.
Addon Save is a lightweight, high-performance persistence framework for Godot 4.x. Designed to handle everything from simple high scores to complex RPG states, it offers a robust suite of tools including encryption, compression, and automated backups—all through a clean, developer-friendly API. Key Features Flexible Serialization Save and load data seamlessly as JSON, Plain Text, or Binary with a single function call. Military-Grade Encryption Secure player data and prevent tampering with built-in AES-256 CBC encryption. Efficient Compression Minimize storage footprint using optimized in-memory ZIP packing. Redundancy & Backups Prevent data loss with configurable backup rotation, ensuring players never lose progress to a crash or corruption. Intelligent Autosave Set-and-forget background saving at custom intervals to keep the gameplay flow uninterrupted. Background Screenshots Capture and save game screenshots via a non-blocking queue—no frame drops or game freezes. Cloud Integration Ready for remote syncing with built-in HTTP upload/download support for cloud-based save management.
Reviews
Quick Information
Addon Save is a lightweight, high-performance persistence framework for Godot 4.x. Designed to handle everything from simple high scores to complex RPG states, it offers a robust suite of tools including encryption, compression, and automated backups—all through a clean, developer-friendly API.Key FeaturesFlexible SerializationSave and load data seamlessly as JSON, Plain Text, or Binary with a single function call.Military-Grade EncryptionSecure player data and prevent tampering with built-in AES-256 CBC encryption.Efficient CompressionMinimize storage footprint using optimized in-memory ZIP packing.Redundancy & BackupsPrevent data loss with configurable backup rotation, ensuring players never lose progress to a crash or corruption.Intelligent AutosaveSet-and-forget background saving at custom intervals to keep the gameplay flow uninterrupted.Background ScreenshotsCapture and save game screenshots via a non-blocking queue—no frame drops or game freezes.Cloud IntegrationReady for remote syncing with built-in HTTP upload/download support for cloud-based save management.