antoinecharruel
Interactive Grid GDExtension
InteractiveGrid3D is a Node3D that allows player interaction with a 3D grid. It can be used for cell selection, pathfinding, and hover highlights.Features:- Select individual cells.- Detect obstacles (collision mask configurable from the editor).- Align cells with the floor (collision mask configurable from the editor).- Hide distant cells to focus on the relevant area.- Calculate paths from a global position to selected cells using AStar2D.- Choose movement type: 4 directions, 6 directions, 8 directions, directly from the editor.- Customize the grid from the editor: grid size, cell size, mesh, colors, and shaders.- High performance using MultiMeshInstance3D for efficient rendering of multiple cells.Compatibility:- Fully compatible with Godot 4.5.- Cross-platform support (Linux, Windows, macOS, Android, iOS, Web/HTML5).Online Documentation and Tutorial: https://antoinecharruel.github.io/godot-gdextension-docs/interactive-grid/interactive-grid-3d.htmlPlay on Itch.io : https://antoine-charruel.itch.io/interactive-grid-gdextensionDownload Demo: https://github.com/antoinecharruel/interactive_grid_gdextension/releasesRedot Engine GitHub Branch (Needs to be modified): https://github.com/antoinecharruel/interactive_grid_gdextension/tree/redotIf you encounter any issues, have questions, want to share your project using Interactive Grid, or give feedback, feel free to reach out on Discord: https://discord.com/invite/G8N27Mm2