An object pool for Godot .net
This demo shows how to use signals with an autoload script.Goes with my tutorial video here: https://youtu.be/9tg4_ELAwXk
This demo shows how to create fancy transitions when changing from one scene to another. This includes tumbling to the right, zooming out, and sliding down.Tutorial video here and linked below: https://youtu.be/EBeyUKTapMA
This demo shows how to combine shaders with each other, and render them as filters over parts of the screenVideo Tutorial here: https://youtu.be/DlwyfdDOxLc
A platformer demo which use 'code blocks' platform , including level generation by python file ; character control ; trap system (spring, trigger, pry ... ) enabled player to pause time and place the trap ; buiding transforms by ‘code blocks’ ; easy plot dialog ; user record saving.
It is a basic Tic Tac Toe game made in Godot 4. You can play this game with both a human and an AI opponent.Video Tutorial: https://youtu.be/bTcfgFHbzB4KingGD stands for King Game Developer.Please subscribe my channel for more updates: https://www.youtube.com/channel/UC8l-lYjEmIYoxvvIPmE4HPw
Add real-time weather features to your Godot 4 projects with the OpenWeatherMap API. It`s easy to use – just follow the structured URL for API calls and get current weather info like temperature, humidity, and wind speed for free.This is a project that shows you how to use the OpenWeatherMap API in Godot 4.If you want to create a weather app with a better UI design, you can watch this video: https://youtu.be/RvxLPOXMDXsYou can access the following data from this API response:Coordinates:- Longitude- LatitudeWeather:- Weather condition ID- Weather condition group- Weather condition description- Weather icon IDBase:- Internal parameter- Main Conditions:- Temperature- Feels like temperature- Atmospheric pressure at sea level- Humidity percentage- Minimum temperature- Maximum temperature- Atmospheric pressure at sea level- Atmospheric pressure at ground levelVisibility:- Visibility in metersWind:- Wind speed- Wind direction in degrees- Wind gustClouds:- Cloudiness percentageRain:- Rain volume for the last 1 hour where available- Rain volume for the last 3 hours where availableSnow:- Snow volume for the last 1 hour where available- Snow volume for the last 3 hours where availableTime:- Time of data calculation in Unix, UTCSystem Information:- Internal parameter type- Internal parameter ID- Internal parameter message- Country code- Sunrise time in Unix, UTC- Sunset time in Unix, UTCTimezone:- Shift in seconds from UTCCity Information:- City ID- City nameInternal Parameters- Internal parameter codefor more information, visit this page: https://openweathermap.org/currentYou can run this project in Godot 4.0, Godot 4.1, and Godot 4.2 as well.Please subscribe my channel: https://www.youtube.com/channel/UC8l-lYjEmIYoxvvIPmE4HPwKingGD stands for King Game Developer.
This demo shows a glowing outline and blur shader in Godot 4.Goes with this video here: https://youtu.be/LZwCtVmVDlESee all my assets here: https://godotengine.org/asset-library/asset?user=ThinkWithGames
Click and drag to connect nodes with wires, and with the toggle option of allowing wires to cross, or if only horizontal and vertical directions are allowed Video here and below: https://youtu.be/WFjBl-ggJyoSee all my assets here: https://godotengine.org/asset-library/asset?user=ThinkWithGames
Generates a triangular grid.Tutorial/ showcase video here: https://youtu.be/3sPry9DXuIgSee all my assets here: https://godotengine.org/asset-library/asset?user=ThinkWithGames
A few spooky and Halloween themed shaders.Video is linked below and here: https://youtu.be/iCOGGJyKzLkSee all my assets here: https://godotengine.org/asset-library/asset?user=ThinkWithGame