Editor plugin to remove the scene tabbar from the top of the script editor and adds a dropdown above the scene dock. Intended for use with a plugin like script-ide or script-tabs so the scene tab is removed when the script editor is selected but also shows a drop down list above the scene dock so you can switch between scenes in the scene dock.
This addon allows more efficient windows in Godot, with a built-in blue neon theme.NOTE: Not all window class features are available.
GDExtension-based MariaDB connector for Godot 4, written in C++ for native performance. Enables direct database access via GDScript without middleware or custom engine builds. Supports MariaDB authentication, queries, and transactions with cross-platform support (Linux, Windows, ARM64). MIT Licensed, not subject to GPL restrictions.
A Extension for Godot that gets the OS active window infoGets the window title and positionMade in Godot 4.4*only on Windows
Plays sounds in Script and Shader editors! Sounds are from osu!/ppy's lazer client.In more detail:Adds sounds based on the Users actions inside the Script Editor and Shader Editor for:- Typing- Deleting- Caret Movement- Copy & Pasting- Saving- Undo & Redo- Selecting (Single, Word, All)Also adds Extra Animations when deleting text.Thanks for reading and happy typing!
Automatic C# bindings generator for GDExtension classesHow to use:1. Import your GDExtensions2. Enable the C# GDExtension Bindgen plugin in "Project Settings... -> Plugins" tab3. Click in the menu item "Project -> Tools -> Generate C# GDExtension Bindings" whenever you want to regenerate C# bindings4. Enjoy \o/
DatePicker is a themed Godot calendar addon inspiried by the Windows 11 calendar. Two scenes are available: DatePicker and Calendar. DatePicker is a Button that when clicked displays a Calendar. When a date on the Calendar is selected, the Calendar is hidden and the text of the DatePicker button is updated. The header of the Calendar (i.e. 2025 or March 2025) can be clicked to toggle between the year and month views. Only available in C#.
Audio synthesis engine for procedural SFX and music.https://eclipsinglines.github.io/GodotSynth/
A Extension for Godot that allows the window to function as an overlay.Added features:-Keybinds for when window is not focused-Toggle input passthrough-Toggle window visibilityExisting features that are updated:-Borderless Window-Full window transparancy-Always on topThe Overlay Extension is a Object type that can be used created and enabledThe Addon is a Overlay Node type that interacts with object to show how to useMade in Godot 4.4*only on Windows
This plugin adds highlighting to .log files in a specific format. Please see screenshot for detail.
Android OAID/AAID SDK export plugin.Also supports AndroidID, IMEI, WidevineID and more.
Binary Radians or BRads were often used in classic games taking advantage of the limitations of an unsigned byte to provide angles of 255 directions. Practically this is no longer used as floating point processing is so fast on modern CPUs and GPUs. Netherless this addon provides support to make life a little easier if the need arises to port some legacy code which uses BRads.