Plugin for the Godot Game Engine that helps you find files (scenes, scripts, resources, etc) across your entire project.UsageTo bring up the finder simply press **shift** twice (as you would in any IntelliJ based IDE) or click the search icon in the toolbar (usually the top-right corner of the editor).Besides intuitive mouse support, the finder window also have full keyboard support:- Arrow keys or tab/shift+tab for single-item navigation- Pageup and Pagedown for going to the first and last item, respectively- Enter for opening the selected file- Ctrl + F to quickly go back to the search boxSearchingThe search functionality includes some QoL features that you should be aware:- By default, it will use fuzzy matching, so whatever you type won't be taken literally- Strict matching can be enabled by prepending the search with a bang ("!")- You can search by multiple terms by separating them with a space, like "finder _on_clicked_property"- If your search term contains a forward slash ("/"), it will exclusively match against the whole file path (except for script properties). The search can be further restricted by also prepending a bang to the search. This is useful when you want to match a specific directory- Matching can be done by intials, by simply supplying a abbreviation of what you are searching for, like "ocp", when searching for "_on_clicked_property". This type of matching is done by checking for both snake_case and camelCase/PascalCase.