Plugin for a custom node similar to the ColorPickerButton node but with a text label.
Create sprite sheets from particles ✨.
Game template for games using the EgoVenture First Person Adventure framework for Godot.
Godot Open Adventure Template (GOAT) is a tool for making 3D adventure games. It supports a simple inventory system, interacting with objects and screens, playing voice recordings with subtitles, and changing game settings.
Displays a (filled) hexagon 2D graphic, as used for example in RPGs for showing the distribution of attributes or alignments.This is the result of a community question from the German Discord Channel.
A template for games based on the Escoria framework
Generate autotiles 3x3 min from sprites whith 5 tiles, and add to tileset. Based on https://github.com/ShatReal/3x3-min-gen
AreaProber allows you to probe for colliders anywhere in your 2D game's world, no need to set-up an area2d, nor raycasts!
I couldn't find a template for this on the asset library so here's mine.Defaults: Window size of 480x270 Test size of 960x540 Stretch mode Viewport Stretch aspect Expand Import default set to 2D Pixel GPU Pixel Snap on Font Oversampling offAdditional tip: You can go into Editor -> Manage Editor Features to create a profile with only the nodes you need. This way you can stop 3D nodes from showing up when you create new nodes.
This tool takes in 5 tiles and cuts them into subtiles and rearranges them to form the 47 tiles required for the 3x3 minimal autotile. It gives a result image and a TileSet resource.
A simple way to generate bitmap fonts for Godot 3.xSlap textures in the TextureSet. Write down the associated character in the CharSet.One character per line for both sets.You can add custom per-character advance/offsets using the associated dictionaries. Advance accepts string/float pairs and offsets accepts string/Vector2.Now with license!
Generate autotiles 2x2/3x3min from sprites whith 5 tiles or 3x3 from 8 tiles and add to tileset.