Godot Rust CLI is an easy to incorporate Rust modules into your Godot project.
A collection of additional shader nodes ( + examples) that can be used in the visual shader editor to achieve common tasks faster.Installation:Just download into your projekt folder. The nodes are automatically added to shader editor. Example materials can also be found in the examples folder.Changelog 1.1:New Nodes:- Screen Space Refraction (GLES 3 only)- Read Normal Map - Various Noise nodes Changelog 1.2:New Nodes:- signed distance field (SDF) operator nodes (procedural shapes and pattern)- some generally useful helpers
A post effect outline shader for 3D screen.
You play as the knight and your goal is to keep the bishops count smaller than 10, if you captured a bishop you will play again, how long can you survive?
A set of useful nodes to use in Godot projects that facilitate implementing features like split-screen, asynchronous scene loading, a global event manager and caching materials. Documentation at:https://github.com/jocamar/Godot-Common-Game-FrameworkIf you have any questions you can reach out me on Twitter and I'll be happy to help:https://twitter.com/joaomarinheiro
Immediate GUI for Godot.Useful for debugging.Usage example: https://github.com/VolodyaKEK/godot-immediate-gui
A simple text editor and saver.
A set of shaders and a custom camera node to easily integrate post process outlines into your game. Works with both 2D and 3D games. Documentation at:https://github.com/jocamar/Godot-Post-Process-OutlinesIf you have any questions feel free to reach out to me on Twitter:https://twitter.com/joaomarinheiro
A Half-Tone post-processing effect shader that replicates the appearance of old comic books.
xBRZ Screen-Filter shader
This contains a simple atmosphere shader usable on planets. I developped this for a tech demo I'm working on, so I thought of making it an addon.- Not realistic, but fast (no nested for loops)- Gradients of two colors for each side of the planet- Can be seen from inside like regular fog if you want to land on the planet- Switches to a cube mesh when seen from far away so multiple atmospheres can be drawn at lower cost
A simple base 64 encoder and decoder.