AddonSave can save, load and make screenshots y user:// or res://
A Library of VisualScript custom nodes and examples of how to create your own.
An addon to aid a functional programming style in gdscript.
A beautifier for the JSON file format.
Xchange-scene is a robust, high level interface for manipulating child scenes below a given Node and indexing them.
C# conversion of original Hexgrid asset (https://godotengine.org/asset-library/asset/1032)3 Classes that brings hex detection, 3D LOS, distance, influence, shortest path ... all you need to build a classical boardgame based on a single image hex map. A demo in the source tree.
This script can register standalone Godot games as applications in Linux-based OS's. This means that games will now show up in application lists on Linux with this script.Icon by https://icons8.com/
Interact with the Discord Bot API.Make Discord Bots in Godot!Supports embeds, files, buttons, menus and more.Support Application commands aka Slash CommandsNote: Works on Godot 3.xFor the latest version check the Github repo.Found a bug? Report it on the Github issues page or in the Discord server.Docs: https://3ddelano.github.io/discord.gd/
# Base PlatformerBody2D for GodotA simple base platformer body 2D with acceleration, deceleration, jumping, and jump-cutting. acceleration and jump trajectories calculated using simple time and max-distance/max-speed values exported to the editor.## Functions- **Move:** Move the character.- **Jump:** perform a jump.- **cut_jump:** cut the jump short.- **apply_gravity:** apply gravity.- **get_gravity:** allows for adding different types of gravity.- **should_accelerate:** should the character accelerate- **apply_acceleration** accelerate in a given direction.- **get_acceleration:** allows for adding different types of acceleration.- **should_decelerate:** should the character decelerate- **apply_deceleration:** slowly decelerate.- **get_deceleration:** allows for adding different types of deceleration.## Properties - **up_direction**- **down_direction**
Converts CSS to Godot Themes
Use Godot as the display engine for a pinball game powered by the Mission Pinball Framework (MPF). This plugin creates a BCP server in your Godot project that reads and sends data to an MPF game, including realtime updates for player variables, timers, and mode events.
Utils for godot development(DI) Dependency Injection for GodotEvent driven developmentLan eventsUtility classes for Buttons, Controls, Vectors etc.Documentation site: https://godotplugin.decembrist.org