# Multiplayer Inputer## Online Demo:https://zhengxiaoyao0716.itch.io/godot-plugin-multi-inputer## Asset Project:https://zhengxiaoyao0716.itch.io/cute-slime## Preview, Examples & Api:[issue#1](https://github.com/tensai-suraimu/godot-plugin-multi-player/issues/1)## Usage:```gdscriptvar joypad_id: intfunc _ready() -> void:MInput.regist(joypad_id)# multi-inputer action namefunc _ma(name: String) -> String:return MInput.action(joypad_id, name)func handle():var direction := Input.get_axis(_ma("move_left"), _ma("move_right")) ...```
Editor plugin for Godot that enables remapping resources by feature. An essential tool for porting your Godot project!Features:• Remap any resource or file in your project to a different one when your project is exported, based on the feature tags of that export.• Quickly and easily reduce export size when supporting different platforms.• Any remaps that are not used will automatically be excluded from the exported project.• Compliments existing Resource Export Modes.• A productive Project Settings GUI including undo/redo support.• Uses Godot's EditorExportPlugin functionality.Examples:• Remap high quality music files used in the PC exports to be low quality mobile music files in the mobile exports.• Change button call-out textures to represent the controller used by the platform.• Make menu scenes appear different in the mobile game than the PC game.Documentation:https://github.com/allenwp/godot-resource-remapsExample project:https://github.com/allenwp/godot-resource-remaps/archive/refs/tags/v1.1.3.zip
A simple add-on that copies some of the functionality of FMOD inside of Godot. Sound Effects (SFX). Meant for game jams, prototypes, and small projects. Read more on GitHub: https://github.com/kpids/bmod
Gmap is a map bundler to help your community make maps with the full power of the godot engine.GitHub: https://github.com/Kaifungamedev/GMap
Deprecated: Please use Icon Explorer instead.https://godotengine.org/asset-library/asset/2511If you use Material Design icons from [Pictogrammers](https://pictogrammers.com/library/mdi/), they come without any fill color, automatically rendered black. This is not a convenient color as it makes it impossible to modulate the color. The icon patcher provides a utility to automatically patch the icons to white color.Set the icon directory in the Project Settings under the menu `Plugins` -> `Icons Patcher`.Then use `Project` -> `Tools` -> `Icons Patcher` to patch the icons.For more see https://kenyoni-software.github.io/godot-addons/addons/icons_patcher/.
Addon to store data in text or encrypted files, in Godot Engine 4, in an easy way.More info:https://github.com/TheVulcoreTeam/Persistence
FrogConsole is a customizable In-Game console for Godot 4.2. FrogConsole uniquely features its own complete scripting language, FrogScript, that allows you to write and execute programs. With it, you can write complex macros that are impossible in other consoles, like spawning enemies dynamically, or giving yourself every other upgrade. FrogConsole allows for custom commands to interface with your Godot Projects.You can view a guide on setting up, coding, and documentation on the FrogConsole Wiki:https://github.com/project-flytrap/FrogConsole/wiki
A side dock to make basic drawings without leaving the Godot editor, useful for prototyping. Has basic and custom paint tools, supports drag and drop from any file/texture in editor (PNG only), onion skinning, sprite sheets, etc. Janky, minimal and tailored to drawing black outlines+fillings and shadows. Documentation on github: https://github.com/sulianthual/scribbler
A Godot addon to help refactor animations for the AnimationPlayer.Edit property references, delete tracks, and even change the root node of the Animation Player without breaking all the path references. No need to manually update every single track every time you move or rename a node and properties in the scene.Notes: - This addon only refactors Animations, so deleting or renaming nodes does not affect the actual nodes. It is recommended to move/rename the actual nodes first, and then use the plugin to fix broken animations. - (Important) Please make sure to use proper version control with this addon to prevent losing changes.Logo icon created by Freepik - Flaticon (https://www.flaticon.com/free-icons/refactoring)
This plugin adds a dock to the bottom of the screen. Similar to what you would see in Unity or Unreal. It allows you to preview assets and drag them into the scene.Setup Guide - https://github.com/Reetro/Asset-Dock
Interact with WebAssembly modules from Godot.Inspect Wasm modules, access globals, call functions, and manipulate memory.Documentation: https://github.com/ashtonmeuser/godot-wasm/wikiRepository: https://github.com/ashtonmeuser/godot-wasm
DateTimePicker is a Godot Android plugin that provides native Android Date Picker, Time Picker, and DateTime Picker.For a list of available methods and signals, please refer to the README: https://github.com/syntaxerror247/godot-date-time-picker/blob/main/README.md