Format GDScript (`Ctrl + Alt + L`)*no Python dependencies* Follow the GDScript style guide.Open in External Editor (`Ctrl + E`)*Bypasses the "Use External Editor" setting*Opens the current file in your configured external editor (Rider/VS Code/etc.) without enabling `text_editor/external/use_external_editor` in Godot settings.
The TweenAnimator class provides an easy-to-use set of static methods for animating Node CanvasItem and Labels properties in Godot. It includes various animation effects like fade, scale, shake, and more. It can be used in both editor plugins and runtime code. The class is designed to facilitate quick visual effects without needing to manually manage tweening logic and to be usable anywhere in a project.Demo project : https://github.com/EvilBunnyMan/TweenAnimatorDemo
Talo (https://trytalo.com) is an open-source, self-hostable backend for your games with services designed to help you build games faster.The Godot plugin provides convenient utilities and examples to get up-and-running in minutes. The Talo dashboard gives you full visibility over your game including your players and their actions.You can currently:- Identify and authenticate players- Store persistent data across players- Track events (levelling up, finding loot, etc)- Display high scores with leaderboards- Store and load player saves- Load game config options and flags from the cloud- Get feedback directly from your players- Keep your data in-sync even when players are offline- Send channel messages between players- See if players are online and set custom statusesIncluded samples:- Playground: a sandbox for testing all of Talo's services- Authentication: end to end player logins/registrations/account management- Leaderboards: add and display leaderboard entries- Multi-scene saves: showing how to save and load data across multiple scenes and different entities- Stateful buttons: showing how to save and load game state- Chat: showing how to send messages between channels in a chat room** Links **Docs: https://trytalo.com/godotRepo: https://github.com/TaloDev/godotDiscord: https://trytalo.com/discord** New in 0.27.0 **- You can now fetch a list of channel members.- Getting leaderboard entries now requires an "options" object for better filtering (see the updated docs).- You can now filter leaderboard entries by prop keys and values when fetching them.
This plugin allows you to create trajectories (e.g. bullet, enemy, etc.) in a simple but powerful way. you can:1. create simple trajectories directly2. combine multiple trajectories in special ways to form complex trajectories3. use dictionary (which can be loaded from a json file) to create complex trajectories4. well support for custom trajectory types
A Five Nights at Freddy's framework made for the Godot game engine.
One of the oldest and largest dialog plugins for Godot, now finally on AssetLib! (No need to get from github anymore =p)A mature, very feature-packed - but still also very beginner-friendly - dialog system for Godot.- Node-based, with elegant and compact editor (no spaghetti)- Conditions and events are intuitive to design and to follow- Handles in-game date/time automagically (only dialog plugin which does that!)- Handles voice acting and translations from the plugin itself- Very complete documentation with step-by-step tutorial (check on github)
A Godot/GDScript addon to import/export models in the STL file format.
A simple Godot-4.4 plug-in that implements easy-to-use dynamic translation. Also offers GDScript execution on Nodes, without needing to attach a Script.
This Godot shader applies a dithering effect to a texture using Bayer matrix dithering. Download bayer_mat_dither.gdshader from the repository and add the shader to your material. You can also download the project files here to test out the shader.Made for Godot 4.4+
Provides an C# efficient allocation free async/await integration for godot.
Godot API TesterA Postman-inspired plugin for Godot 4.4.1 that simplifies API testing directly in the editor. Create, send, and debug HTTP requests with an intuitive interface. Save time, optimize your workflow, and focus on creating. Perfect for game developers integrating web services.
A recreation of the Roblox TweenService functionality in GDScript for Animating values.