Add leaderboards, achievements, and cross-platform sign-in to your game in minutes. Zero servers to run. Free tier — no per-player fees.Drop in the Game Wrapper, emit one signal from your game — game_over — and you get global leaderboards, achievements, anti-cheat, and authentication, all handled for you. One codebase runs on web, desktop, and mobile with no platform-specific code.FEATURES- Modular Game Wrapper — your game stays its own scene, with no SDK code in your gameplay- One signal to integrate — emit game_over and you're on the board; optional signals feed the built-in HUD, which shows only the panels your game uses- Ready-to-use MainMenu, Leaderboard, and Achievements scenes- Anonymous play with device ID — no login required- Google & Apple Sign-In on any platform via Device Code Auth — no OAuth SDKs, no browser popups- QR code login — players scan to sign in instantly, no code to type- Account upgrade — anonymous players can link to Google/Apple, keeping all progress- Server-side anti-cheat — play sessions, score validation, rate limiting- Timed scoreboards (weekly / daily / monthly) with automatic archives- Achievement system with popup notifications and deferred sync- One codebase across web, desktop, and mobile — no platform branchingQUICK START1. Run the Setup Wizard — it registers the CheddaBoards, Achievements, and MobileUI autoloads2. Paste your API key — your Game ID is read from it automatically3. Point game_scene_path at your game scene4. Export!Requires Godot 4.6+. Includes the CheddaClick example game, the DeviceCodeLogin scene, and an API-only quickstart for custom or non-Godot integrations.Get your free API key at https://cheddaboards.com