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Aseprite Wizard icon image
viniciusgerevini
Aseprite Wizard

Import Aseprite animations to AnimationPlayers, AnimatedSprite2D, AnimatedSprite3D and SpriteFrames.Features:- Godot importer and inspector docks for easy import and re-import.- Adds automatic importers: - Aseprite SpriteFrames: Use Aseprite files as SpriteFrames resources. - Aseprite Texture: Use Aseprite files as static images (only first frame is imported) - Aseprite Tileset Texture: Use Aseprite files with tilemap layers as AtlasTexture which can be added directly to Godot's tileset creator.- Inspector docks to manually import animations to: - AnimationPlayer (Sprite2D, Sprite3D and TextureRect). - AnimatedSprite2D/3D. - As standalone SpritesFrames resource.- Supports Aseprite animation directions (forward, reverse, ping-pong, ping-pong reverse).- Supports loopable and non-loopable animations via Aseprite repeat or tags.- Separates each Aseprite Tag into animations. In case no tags are defined, imports everything as default animation.- Filters out layers you don't want in the final animation using regex.- Supports slices. Import only a region from your file.- For AnimatedSprite - Creates SpriteFrames with Atlas Texture to be used in AnimatedSprites. - Converts Aseprite frame duration (defined in milliseconds) to Godot's animation FPS. This way you can create your animation with the right timing in Aseprite and it should work the same way in Godot. - Choose to export the Aseprite file as a single SpriteFrames resource or separate each layer in different resources. - Adds Aseprite file importer to Godot.- AnimationPlayer - Adds and removes animation tracks without removing other existing tracks. - You are free to import multiple files to the same AnimationPlayer or import each layer to their own Sprite/TextureRect and AnimationPlayer. - Supports animation libraries.Aseprite Wizard is only required during development. If you decide to not use it anymore, you can remove the plugin and all animations previously imported should keep working as expected.

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TauPlot - Charts & Plotting Addon icon image
ze2j
TauPlot - Charts & Plotting Addon

TauPlot is a charting and data visualization addon for Godot 4.5+.Create bar charts, scatter plots, multi-series graphs, live dashboards, and multi-pane (subplot) layouts directly inside any Godot UI. Pure GDScript, no external dependencies, fully themeable.Use it for in-game analytics, telemetry overlays, scientific plots, sensor readouts, debug HUDs, financial views, or any tool that needs interactive charts. TauPlot is actively developed and the chart catalogue is growing, with line, area, pie, and radar plots on the roadmap.Features:- Bar charts and scatter plots can be combined freely in one chart. Bars support grouped, stacked (with optional normalization), and independent layout modes.- Full Godot theme integration with a three-layer cascade (built-in defaults, Godot theme, code overrides) so charts match the rest of your UI without per-property work.- Categorical and continuous axes with linear or logarithmic scales, axis inversion, and custom tick label formatting.- Automatic tick and tick label generation with overlap prevention, so axes stay readable at any plot size without manual tuning.- Real-time data streaming powered by ring-buffer datasets. The chart redraws incrementally as samples arrive and the oldest points are dropped when the buffer is full.- Multi-pane layouts (also known as subplots) for stacked graphs that share an X axis but use different Y scales.- Hover inspection with tooltip, crosshair, and sample highlight, plus four signals (sample_hovered, sample_hover_exited, sample_clicked, sample_click_dismissed) so you can wire chart interaction into your own UI.- Per-sample visual control over color, alpha, marker shape, marker size, and outline, set either through attribute buffers or callbacks.- GPU-accelerated scatter rendering built on Godot's MultiMesh, with seven built-in marker shapes (circle, square, triangle up and down, diamond, cross, plus).- Configurable legend with placement inside or outside the plot area and configurable flow direction.Requires Godot 4.5 or later.

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Godot Asset Library is a free and Open Source asset library for the Godot Engine maintained by the Godot Asset Library community on GitHub. Explore assets created by the Godot Engine community, and kickstart your development with quality assets from Godot Asset Library

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