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Edit Resources as Table 2 icon image
don-tnowe
Edit Resources as Table 2

A plugin for Godot 3 (and now 4!) that adds a tab for editing folders of Resources as data tables.- Edit Text, Numbers, Bools and Colors even without the Inspector, and Resources and Enums with it;- Select multiple cells in one column (Shift/Ctrl+Click) to edit them in the Inspector simultaneously;- Multi-cell text editing with commonly used text navigation keybindings. Now with text cursors actually visible!- CSV table support - Import, Export or Edit directly!- Edit folders containing several resource types, or subfolders with more resources- Open a column of resources or resource arrays as a separate table, works even with built-in resources- Copy and Paste Cells (one text line, one cell; supports most datatypes);- Special mass operations for some datatypes:- - Multiply/add numbers;- - Rotate color hues/adjust sat/val/RGB;- - Chop texture into atlas, assign results to each selected resource;- - Add and remove items in arrays, including enum and resource arrays;- - Set and erase values in dictionaries, rename keys;- Sort entries by column;- Use a GDScript expression to search/filter, or modify cell values en masse;- Only show resources of a specified class, with or without subclasses- Row stylization (color-type cells change look of the row until next color-type);- Saves recently opened folders between sessions.For always-up-to-date builds, clone: https://github.com/don-tnowe/godot-resources-as-sheets-plugin/tree/Godot-4Found a bug? Need a feature? Don't hesitate to post an issue on the repository above!For available keybindings, please refer to the included About menu orhttps://github.com/don-tnowe/godot-resources-as-sheets-plugin/blob/master/README.mdFor a sample dataset, check out the Example folder.

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Simple State Machine First Person Controller icon image
Jeheno
Simple State Machine First Person Controller

*All informations are in the Github repository page !A simple state machine first person controller asset made in Godot 4-------------------------------------------------------------------------------------------This asset provides a simple, fully commented, finite state machine based controller, camera, as well as a properties HUDA test map is provided to test the controller.The controller use a finite state machine, designed to be easely editable, allowing to easily add, remove and modify behaviours and actions.Each state has his own script, allowing to easly filter and manage the communication between each state.He is also very customizable, with a whole set of open variables for every state and for more general stuff. This is the same for the camera.The asset is 100% written in GDScript.He works on Godot 4.4, 4.3, and 4.2. I didn't test it in Godot 4.1 and Godot 4.0, but it should work just fine.-------------------------------------------------------------------------------------------Features :- Smooth moving- Ability to move on slopes and hills- Walking- Crouching (continious and once pressed input)- Running (continious and once pressed input)- Jumping (multiple jump system)- Jump buffering- Coyote jump/time- Air control (easely customizable thanks to curves)- Bunny hopping (+ auto bunny hop)- Camera tilt- Camera bob- Custom FOV- Reticle- Properties HUD-------------------------------------------------------------------------------------------Quick update : -add correct link for the showcase video-resolution camera basis movement

GDCEF Godot4 icon image
Lecrapouille
GDCEF Godot4

gdCEF - Web Viewer Plugin for Godot 4.x=======================================gdCEF is a web viewer plugin for Godot >= 4.2, compatible with Linux, Windows, and macOS.It uses the Chromium Embedded Framework (CEF) to bring web content into your 2D and 3D applications.Notes:------1. Godot 3 users: gdCEF is no longer maintained but still available here: https://godotengine.org/asset-library/asset/14262. Android and iOS are not supported by CEF and therefore not by gdCEF.Installation Methods====================There are three ways to install gdCEF in your project:1. Direct Download (Prebuilt Binaries)---------------------------------------- Download binaries from GitHub: https://github.com/Lecrapouille/gdcef/releases- Extract the archive and place the 'cef_artifacts' folder into your project.Limitations:* Fixed versions of CEF and Godot.* The artifacts folder name cannot be changed.* Only x64 architectures are supported due to CI limitations.2. Script-Based Download (since v0.12.0)----------------------------------------- Download the gdCEF source code from the Godot Asset Library.- Use the provided Python 3 build script: addons/gdcef/build.py- C++ source folders can be deleted as they are not compiled.- Set the GITHUB_GDCEF_RELEASE variable to the version you want.- Run the script to download binaries and set up demo scenes.Limitations:* Same as the direct download method.3. Build from Source (Recommended)----------------------------------- Download the gdCEF source code from the Godot Asset Library.- Run the Python 3 script: addons/gdcef/build.py- The script is preconfigured but can be customized at the top.Build Process (takes 5–15 minutes):* Downloads and compiles godot-cpp.* Downloads and extracts prebuilt CEF.* Compiles gdCEF.Requirements:* Python 3 with necessary packages.* Build tools: SCons, CMake, Make or Ninja.* On macOS: Xcode Command Line Tools.* On Windows: Visual Studio, Windows SDK, console with admin rights.After compilation, you can try the demo scenes in:addons/gdcef/demosDocumentation=============- Installation Guide: https://github.com/Lecrapouille/gdcef/blob/godot-4.x/addons/gdcef/doc/installation.md- API Reference: https://github.com/Lecrapouille/gdcef/blob/godot-4.x/addons/gdcef/doc/API.md- Design Details: https://github.com/Lecrapouille/gdcef/blob/godot-4.x/addons/gdcef/doc/detailsdesign.md- Demos Info: https://github.com/Lecrapouille/gdcef/blob/godot-4.x/addons/gdcef/demos/README.md- FAQ: https://github.com/Lecrapouille/gdcef/blob/godot-4.x/addons/gdcef/README.md#faqCommunity & Support===================For help with installation or general questions, join our Discord:https://discord.gg/EckEwy7S5U

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