Check out our latest project ✨ OpenChapter.io: free ebooks the way its meant to be 📖

Kickstart Projects with Free Godot Assets

Discover high quality and Open Source assets for your next Godot project
The page banner background of a mountain and forest

Whats popular

GdUnit3 - Unit Testing Framework icon image
NullPointer
GdUnit3 - Unit Testing Framework

GdUnit3 is a framework for testing Gd-Scrips/C# and Scenes within the Godot editor. https://mikeschulze.github.io/gdUnit3/Features- Write and run tests in GdScript and full C# testing support- Embedded test Inspector in the Godot to navigate over your test suites- Run test-suite(s) by using the context menu on FileSystem, ScriptEditor or GdUnit Inspector- Create test’s directly from the ScriptEditor- A Configurable template for the creation of a new test-suite- A spacious set of Asserts use to verify your code- Argument matchers to verify the behavior of a function call by a specified argument type.- Fluent syntax support- Test Fuzzing support- Parameterized Tests (Test Cases)- Mocking a class to simulate the implementation which you define the output of certain function- Spy on a instance to verify that a function has been called with certain parameters.- Mock or Spy on a Scene- Provides a scene runner to simulate interactions on a scene - Simulate by Input events like mouse and/or keyboard - Simulate scene processing by a certain number of frames - Simulate scene proccessing by waiting for a specific signal - Simulate scene proccessing by waiting for a specific function result- Update Notifier to install latest version from GitHub- Command Line Tool- Visual Studio Code support by (GdUnit Test Explorer) extension- You are welcome to test in and send me your feedback- You are welcome to suggest improvements- You are welcome to report bugs

Assets we Love

Explore more from Categories

Featured Categories

Newly Updated

Godot CEF icon image
dsh0416
Godot CEF

Godot CEF is a high-performance Chromium Embedded Framework (CEF) integration for Godot 4.5+. It renders web content into a Godot texture via the CefTexture node, so you can use HTML/CSS/JS as in-game UI (2D) or as screens in 3D scenes.Highlights- CefTexture node (extends TextureRect) for interactive webpages as textures - GPU-accelerated Off-Screen Rendering (OSR) when supported (fast path), with automatic software fallback- DevTools remote debugging (enabled in editor/debug builds)- Bidirectional IPC (GDScript ↔ JavaScript)- res:// and user:// custom schemes for loading Godot resources in the browser- Input support: mouse, keyboard, scroll/pan gestures, IME composition- Optional audio capture routed through Godot audioPlatform / backend support (accelerated OSR)- Windows: D3D12 ✅, Vulkan ✅ (x86_64; uses extension injection)- macOS: Metal ✅- Linux: Vulkan ✅ (x86_64; uses extension injection)- All platforms: Software rendering ✅Quick start1. Download and install this addon via the Asset Library2. Add a CefTexture node and set: - url = "https://example.com" - enable_accelerated_osr = trueLimitations- Prebuilt CEF binaries may not include proprietary codecs (H.264/AAC/MP3)- Vulkan accelerated OSR on Windows/Linux currently relies on a Vulkan device hook on x86_64- Some sites may require additional permissions/security settings (see docs)Links- Docs: https://godotcef.org- GitHub repo + issues: https://github.com/dsh0416/godot-cef

About Godot Asset Library

Godot Asset Library is a free and Open Source asset library for the Godot Engine maintained by the Godot Asset Library community on GitHub. Explore assets created by the Godot Engine community, and kickstart your development with quality assets from Godot Asset Library

Open Source

Released under the AGPLv3 license

Plug and Play

Browse assets directly from Godot

Community Driven

Created by developers for developers