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Aseprite Wizard icon image
viniciusgerevini
Aseprite Wizard

Import Aseprite animations to AnimationPlayers, AnimatedSprite2D, AnimatedSprite3D and SpriteFrames.Features:- Godot importer and inspector docks for easy import and re-import.- Adds automatic importers: - Aseprite SpriteFrames: Use Aseprite files as SpriteFrames resources. - Aseprite Texture: Use Aseprite files as static images (only first frame is imported) - Aseprite Tileset Texture: Use Aseprite files with tilemap layers as AtlasTexture which can be added directly to Godot's tileset creator.- Inspector docks to manually import animations to: - AnimationPlayer (Sprite2D, Sprite3D and TextureRect). - AnimatedSprite2D/3D. - As standalone SpritesFrames resource.- Supports Aseprite animation directions (forward, reverse, ping-pong, ping-pong reverse).- Supports loopable and non-loopable animations via Aseprite repeat or tags.- Separates each Aseprite Tag into animations. In case no tags are defined, imports everything as default animation.- Filters out layers you don't want in the final animation using regex.- Supports slices. Import only a region from your file.- For AnimatedSprite - Creates SpriteFrames with Atlas Texture to be used in AnimatedSprites. - Converts Aseprite frame duration (defined in milliseconds) to Godot's animation FPS. This way you can create your animation with the right timing in Aseprite and it should work the same way in Godot. - Choose to export the Aseprite file as a single SpriteFrames resource or separate each layer in different resources. - Adds Aseprite file importer to Godot.- AnimationPlayer - Adds and removes animation tracks without removing other existing tracks. - You are free to import multiple files to the same AnimationPlayer or import each layer to their own Sprite/TextureRect and AnimationPlayer. - Supports animation libraries.Aseprite Wizard is only required during development. If you decide to not use it anymore, you can remove the plugin and all animations previously imported should keep working as expected.

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Nexus Vertex Painter icon image
movec
Nexus Vertex Painter

This is a powerful, artist-friendly tool to paint vertex color channels (RGBA) directly in the 3D editor. It is designed for Level Design, Texture Splatting, and Shader Masks, offering a workflow similar to industry-standard tools like Unreal Engine or Substance Painter.--- Key Features: ---Paint Modes: Add, Subtract, Set (absolute value), Blur/Smooth and Sharpen to blend colors organically.Brush Stencils (Alphas): Drag & drop textures to paint complex details like grunge, cracks, or leaves. Uses Triplanar Projection to wrap seamlessly around corners.Smart Masking: Automatically mask your painting by Slope (Angle). Perfect for painting grass only on flat terrain or moss only on steep walls.Procedural Generators: Apply global effects with one click: Noise, Top-Down (Snow/Dust), and Bottom-Up (Rising Water/Gradient).--- Production Workflow ---Non-Destructive: Painting creates a modifier node, keeping your original .glb or .tscn files untouched.Bake to Resource: When you are finished, click "Bake" to save a permanent, game-ready .res file for maximum performance.Revert: Changed your mind? Revert the mesh to its original import state with a single click.Safe: Full Undo/Redo support.--- Pro Controls ---Visual Feedback: The brush cursor projects physically onto the mesh, ensuring visibility even on transparent or unshaded materials. Includes a visual Strength Meter.Mouse Shortcuts:Ctrl + Right Click + Drag: Adjust Size & Strength.Shift + Right Click + Drag: Adjust Falloff (Hardness).Keyboard Shortcuts: X and Z/Y to toggle Blend Modes, 1-4 to toggle Channels.Ctrl + Z: UndoCtrl + Shift + Z: Redo--- Support ---Need help or want to share your work? Join the Discord:https://discord.gg/HMxbzqWCgQ

About Godot Asset Library

Godot Asset Library is a free and Open Source asset library for the Godot Engine maintained by the Godot Asset Library community on GitHub. Explore assets created by the Godot Engine community, and kickstart your development with quality assets from Godot Asset Library

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