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CADLikeOrbit_Camera

An asset by TWew
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TWew
CADLikeOrbit_Camera

A Camera wich behaves like most Cameras in CAD-Softwares. It uses the mouse and lets you Orbit,Zoom and Pan around. Usage:1. Activate Plugin2. Add CADLike-Orbit Camera via new Node (Control+A) to the Scene3. Define InputMap-Actions (Project->Poject Settings->InputMap)example InputMap-Actions:Name: "Zooming", Event: Righ ButtonName "Panning", Event: Middle ButtonName: "Rotating", Event Left Button---------------------------------------------------------------------To determine the Focalpoint a RayCast-Node is used.Has the RayCast no Collision (Mouse is not ona Pickable Object), Pre-Defined Uservalues are used. To Keep one Mousebutton unused the Combination of thePan- and Zoom-Action can be used to trigger the Rotate Action.

Supported Engine Version
3.1
Version String
1.0
Support Level
community
Modified Date
6 years ago
Git URL
Issue URL
Download ZIP

Godot CADLikeOrbit_Camera

A Camera wich behaves like most Cameras in CAD-Softwares. It uses the mouse and lets you Orbit, Zoom and Pan around.

Usage:

1. Activate Plugin
2. Add CADLike-Orbit Camera via new Node (Control+A)  to the Scene
3. Define InputMap-Actions: (Project->Poject Settings->InputMap)
        example InputMap-Actions:
            Name: "Zooming", Event: Righ Button
            Name "Panning", Event: Middle Button
            Name: "Rotating", Event Left Button

To determine the Focalpoint a RayCast-Node is used. Has the RayCast no Collision (Mouse is not on a Pickable Object), Pre-Defined Uservalues are used.

To Keep one Mousebutton unused the Combination of the Pan- and Zoom-Action can be used to trigger the Rotate Action.

A Camera wich behaves like most Cameras in CAD-Softwares. It uses the mouse and lets you Orbit, Zoom and Pan around. Usage: 1. Activate Plugin 2. Add CADLike-Orbit Camera via new Node (Control+A) to the Scene 3. Define InputMap-Actions (Project->Poject Settings->InputMap) example InputMap-Actions: Name: "Zooming", Event: Righ Button Name "Panning", Event: Middle Button Name: "Rotating", Event Left Button --------------------------------------------------------------------- To determine the Focalpoint a RayCast-Node is used. Has the RayCast no Collision (Mouse is not on a Pickable Object), Pre-Defined Uservalues are used. To Keep one Mousebutton unused the Combination of the Pan- and Zoom-Action can be used to trigger the Rotate Action.

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Quick Information

No ratings yet
CADLikeOrbit_Camera icon image
TWew
CADLikeOrbit_Camera

A Camera wich behaves like most Cameras in CAD-Softwares. It uses the mouse and lets you Orbit,Zoom and Pan around. Usage:1. Activate Plugin2. Add CADLike-Orbit Camera via new Node (Control+A) to the Scene3. Define InputMap-Actions (Project->Poject Settings->InputMap)example InputMap-Actions:Name: "Zooming", Event: Righ ButtonName "Panning", Event: Middle ButtonName: "Rotating", Event Left Button---------------------------------------------------------------------To determine the Focalpoint a RayCast-Node is used.Has the RayCast no Collision (Mouse is not ona Pickable Object), Pre-Defined Uservalues are used. To Keep one Mousebutton unused the Combination of thePan- and Zoom-Action can be used to trigger the Rotate Action.

Supported Engine Version
3.1
Version String
1.0
Support Level
community
Modified Date
6 years ago
Git URL
Issue URL
Download ZIP

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Released under the AGPLv3 license

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