Quake .map file support for Godot.Qodot extends the Godot editor to import Quake .map files, and provides a data-driven framework for converting the entities and brushes contained therein into a custom node hierarchy.
Quick Information
This is a PBR painter plugin for Godot 3.xYou can paint albedo, glossiness, metalness and emission, with colors and/or textures. By using the UI you can specify the intensity and size of your brush. Three modes are available: brush tool, bucket tool (fill) and eraser.
Mesh Painter (Godot Plugin 3.4)
This is a PBR painter for Godot 3.4
You can paint albedo, glossiness, metalness and emission, with colors and/or textures. By using the UI you can specify the intensity and size of your brush. Three modes are available: brush tool, bucket tool (fill) and eraser.

How to use
- Add the
meshpainterfolder into your Godot addons folder (res://addons/meshpainter) - Enable the addon in
Project/Project Settings/Plugins - Select a
MeshInstancenode in your scene tree, a brush button will appear in the 3D view top menu - Click on the brush button
- Start painting !
This is a PBR painter plugin for Godot 3.x You can paint albedo, glossiness, metalness and emission, with colors and/or textures. By using the UI you can specify the intensity and size of your brush. Three modes are available: brush tool, bucket tool (fill) and eraser.
Reviews
Quick Information
This is a PBR painter plugin for Godot 3.xYou can paint albedo, glossiness, metalness and emission, with colors and/or textures. By using the UI you can specify the intensity and size of your brush. Three modes are available: brush tool, bucket tool (fill) and eraser.