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Waterways - River Generation

An asset by Arnklit
The page banner background of a mountain and forest

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Arnklit
Waterways - River Generation

A tool to generate river meshes with flow and foam maps based on bezier curves. A water and lava shader are included. Objects can also flow along the water.0.2.1:* New axis constraints for adding and moving river curve points.* Built in Lava shader.* Improved inspector that dynamically parses built-in and custom shaders.* Curve controls for colour and transparency depth.* Improved refractions with objects in front of water removed.0.2.0:* Added WaterSystem node to render out global height and flow maps.* Added a Buoyant node to allow RigidBodies to float on the water.* Added better options for controlling the flow and foam of rivers.0.1.0:* Initial Release.

Supported Engine Version
3.2
Version String
0.2.1
Support Level
community
Modified Date
5 years ago
Git URL
Issue URL
Download ZIP

A tool to generate river meshes with flow and foam maps based on bezier curves. A water and lava shader are included. Objects can also flow along the water. 0.2.1: * New axis constraints for adding and moving river curve points. * Built in Lava shader. * Improved inspector that dynamically parses built-in and custom shaders. * Curve controls for colour and transparency depth. * Improved refractions with objects in front of water removed. 0.2.0: * Added WaterSystem node to render out global height and flow maps. * Added a Buoyant node to allow RigidBodies to float on the water. * Added better options for controlling the flow and foam of rivers. 0.1.0: * Initial Release.

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Quick Information

No ratings yet
Waterways - River Generation icon image
Arnklit
Waterways - River Generation

A tool to generate river meshes with flow and foam maps based on bezier curves. A water and lava shader are included. Objects can also flow along the water.0.2.1:* New axis constraints for adding and moving river curve points.* Built in Lava shader.* Improved inspector that dynamically parses built-in and custom shaders.* Curve controls for colour and transparency depth.* Improved refractions with objects in front of water removed.0.2.0:* Added WaterSystem node to render out global height and flow maps.* Added a Buoyant node to allow RigidBodies to float on the water.* Added better options for controlling the flow and foam of rivers.0.1.0:* Initial Release.

Supported Engine Version
3.2
Version String
0.2.1
Support Level
community
Modified Date
5 years ago
Git URL
Issue URL
Download ZIP

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Released under the AGPLv3 license

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