Quake .map file support for Godot.Qodot extends the Godot editor to import Quake .map files, and provides a data-driven framework for converting the entities and brushes contained therein into a custom node hierarchy.
Quick Information
A tool to generate river meshes with flow and foam maps based on bezier curves. A water and lava shader are included. Objects can also flow along the water.0.2.1:* New axis constraints for adding and moving river curve points.* Built in Lava shader.* Improved inspector that dynamically parses built-in and custom shaders.* Curve controls for colour and transparency depth.* Improved refractions with objects in front of water removed.0.2.0:* Added WaterSystem node to render out global height and flow maps.* Added a Buoyant node to allow RigidBodies to float on the water.* Added better options for controlling the flow and foam of rivers.0.1.0:* Initial Release.
A tool to generate river meshes with flow and foam maps based on bezier curves. A water and lava shader are included. Objects can also flow along the water. 0.2.1: * New axis constraints for adding and moving river curve points. * Built in Lava shader. * Improved inspector that dynamically parses built-in and custom shaders. * Curve controls for colour and transparency depth. * Improved refractions with objects in front of water removed. 0.2.0: * Added WaterSystem node to render out global height and flow maps. * Added a Buoyant node to allow RigidBodies to float on the water. * Added better options for controlling the flow and foam of rivers. 0.1.0: * Initial Release.
Reviews
Quick Information
A tool to generate river meshes with flow and foam maps based on bezier curves. A water and lava shader are included. Objects can also flow along the water.0.2.1:* New axis constraints for adding and moving river curve points.* Built in Lava shader.* Improved inspector that dynamically parses built-in and custom shaders.* Curve controls for colour and transparency depth.* Improved refractions with objects in front of water removed.0.2.0:* Added WaterSystem node to render out global height and flow maps.* Added a Buoyant node to allow RigidBodies to float on the water.* Added better options for controlling the flow and foam of rivers.0.1.0:* Initial Release.