Adds jiggle physics to a Skeleton3D bone using SkeletonModifier3D nodes.DMWBWiggleRotationModifier3D: Rotates the bone around the current bone pose. The current pose direction acts as the spring's rest position.DMWBWigglePositionModifier3D: Moves the bone around the current bone pose without rotating. The current pose position acts as the spring's rest position.
TrenchBroom map loader for Godot 4. Alternative to Qodot. Also known as TBLoader.
In-editor level creator based on voxels. After selecting a block from the panel to the left, you can place and delete blocks in your world. This can be used to make voxel based levels!Controls: < Left Click to place blocks>, <shift+left click to erase blocks>
A TrackballCamera that responds to input from mouse, keyboard, joystick and touch, in order to rotate around its parent node while continuously facing it.- stays around its parent node, even if it moves- no gimbal lock (quaternions ♥)- camera inertia for a smoother experience- the parent node does not have to be centered in the camera's view- a bunch of parameters to configure everything as you want it- won't work on godot 3
A small library for drawing simple wireframe shapes in 3D.Provides a custom Draw3D node that you can use to draw simple geometry in your scene.
Quake .map file support for Godot.Qodot extends the Godot editor to import Quake .map files, and provides a data-driven framework for converting the entities and brushes contained therein into a custom node hierarchy.
This add-on provides a more flexible replacement of the InterpolatedCamera3D node that will be removed from core in Godot 4.0.See the usage documentation at: https://github.com/godot-extended-libraries/godot-interpolated-camera3dDemo project: https://godotengine.org/asset-library/asset/740
A plugin for painting plants and props on arbitrary 3D surfaces.
Quick and easy drawing of shapes, text and physics queries.
Plugin to add grass and plants to your scene in a simple way
A 3D Terrain Tool Plugin written in Mono (its battle proofed)Currently supported:- Sculpting- Holes- Flatten- Noise- Smoothing- Collider support for DEFAULT and Bullet- Painting: On each splatmap channel- Brushes: Smooth, Linear, Spherical, Tip by given radius, strength and fallof- Importing and exporting heightmaps and splatmaps for 16bit raw images (industrial default)- Mapbox Support- 4 types of import formats- Visual shader support with pre defined components- Full support over github
This plugin adds OpenXR support to Godot.Supports Windows, Linux and QuestWorks best with Godot 3.4