A tool for creating a quick, easy, and flexible dialogue system. Creates a dialogue box which you can customize and create text files for.Documentation: https://magnusknisely.wixsite.com/magnus-talk-plugin/doc-to-be-viewed
Nexus Quest Weaver is a modern solution for designing complex, non-linear stories and logic flows in Godot 4.6.It separates logic (Blueprints) from state (Instances) to ensure high performance and stability.Key Features:- Visual Graph Editor: Design branching narratives, loops, and parallel tasks using an intuitive Drag & Drop interface.- Live Debugger: Watch your quests in real-time! Active nodes pulse orange, completed nodes turn green, and failed nodes turn red inside the editor while your game runs.- Quest Templates: Write one quest logic (e.g., "Fetch {amount} {item}") and instantiate it infinitely with different parameters.- Save Game Stability: Uses a clean JSON-based save format. You can move nodes or change descriptions in the editor without breaking existing player save files.- Localization: Built-in Key Scanner automatically finds text in your nodes and updates your CSV translation files.- Integration: Works with any Inventory system via a simple Adapter script.Join our Discord Serverhttps://discord.gg/VTSpAEHHhW
Advanced model import options for Godot 4.6+.Extract meshes and materials or replace materials in bulk.Key Features:- Extract all meshes from multiple models.- Extract all materials from multiple models.- Set external materials for multiple models.- See the affected model's paths depending on your selection in the FileSystem Dock.
A dialog tool that includes a dialog editor, and nodes to parse the resulting file to text on screen. Useful for narrative games such as visual novels, for which the plugin contains a project template. Documentation can be found on the GitHub Wiki: https://snekofspice.github.io/diisis-docs/
Modular Firebase integration for Godot with support for iOS and AndroidFeatures:- Firebase Core - Required base for all Firebase services- Firebase Analytics - Event tracking and user analytics- Firebase Crashlytics - Crash reporting and diagnostics- Firebase Messaging - Push notifications (FCM)
The Sound Manager gives the users better control over the audio of their games. Using this plugin, it is possible to play every sound of the game using just simple method calls. No more long AudioStreamPlayer lists inside your scenes nor long methods to handle the audio inside every script.The plugin was made by Celeste Privitera (Xecestel) and Simón Olivo (sarturo). It's licensed under MIT.
FSM Script Generator is a simple Finite State Machine (FSM) base classes .gd code generator tool by dev-gawe.This add-on is a tool for quickly creating files and folders structure files.Feel free to contribute, report issues, or suggest improvements.This is my first plugin... ever :DCommunity contributions like pull requests, issues, and feature suggestions on Github... ...are welcome.
GadoNet is a ADO.NET wrapper to be used within GDScript. It's primarily a library for other provider plugins.
This plugin provides the SQLite implementation for GadoNet, leveraging the `Microsoft.Data.Sqlite` ADO.NET library.
Create beautiful color palettes with cosine formula through editor or scripts.Currently only C# (.NET 8 or later) projects are fully supported.
The ultimate visual scripting solution for Godot. Revolutionize your game development with an intuitive node-based editor. No coding required, full Godot integration.Official Links- Website - (https://orchestrator.cratercrash.space)
GUT for Godot 4.6This release requires Godot 4.6. You can find a full list of earlier versions and links in the README: https://github.com/bitwes/Gut/blob/main/README.mdGUT stands for Godot Unit Testing and...as you may guess, it is a tool for creating and running tests.Features* Run tests easily through the Godot Editor, Command Line, or VSCode.* A plethora of asserts and utility methods to help make your tests simple and concise.* Support for Inner Test Classes to give your tests some extra context and maintainability.* Doubling: Full and Partial doubles, Stubbing, Spies.* Parameterized Tests* Export results in standard JUnit XML format.More info can be found in the wiki: https://gut.readthedocs.io/en/latest/