This plugin add new functions to the engine to print colored text to the console.It also allows cleaning the console text.
Godot Text to Speech is a plugin that creates text-to-speech voice synthesis in the Godot engine using the FOSS Flite engine.
Define categories, groups and buttons in the inspector using export vars in Godot 3.x!✅ Works in Godot 3.1 ~ 3.5
A simple asset for managing pause/resume using Signals.
"VRM" is a file format for handling 3D humanoid avatar (3D model) data for VR applications. It is based on glTF2.0. ( https://vrm.dev/en )** Now compatible with Godot 3.4 and GLES2 **This asset provides an importer for VRM characters, as well as a full implementation of the MToon Shader for Godot Engine. Enable the addons in "Project Settings..." → "Plugins"「VRM」はVRアプリケーション向けの人型3Dアバター(3Dモデル)データを扱うためのファイルフォーマットです。glTF2.0をベースとしており、誰でも自由に利用することができます。 ( https://vrm.dev )** Godot 3.4とGLES2のサポートが追加されました! **このアセットは、VRMの3Dアバターのインポーターを提供します。また、VRM Addon とは別に Godot 用の MToon シェーダーも同梱されています。「プロジェクト設定...」→「プラグイン」で有効にする。
This tool allows you to use the Persian language for labels and buttons. It can also be modified with ease to affect other nodes or places where the text should be Persian.Note: As of Godot 4, this plugin is deprecated. Godot 4 has built-in (and better) support for this.
VR headset and controller movement tracking in GodotThis plugin is to: to track the users head and arm movement and it can measure VR Jitter.How to use:It can be added to the scene as a new node.It is needed to fill the External script variables.The data is being saved in the "res://addons/movement_tracker/Data/" folder.The ouptut is a USER_counter_DATE.txt file.The Jitter is calculated by Standard Deviation. The deviation of the position of VR glasses and controllers in physical and virtual space can be measured.Created in the BioTech Research Center at Óbuda University.
Addon to generate interactive grass with Path2D (Curve), group of interactive objects, change the grass texture, blur, wind direction and force, height grass, random "leaf" rotation, colour array to random leaves, and several other parameters.*The addon is in continuous improvement, version 1.0 can be used with GLES2, GLES3 and Android (mobile)
Very simple template to use as a starting point for a top-down action RPG. It works with keyboard, touch and gamepad input, and has a character with a few moves, an inventory system and a quest system.I created this for my students as a template for their final exam so everything is implemented in the simplest form possible. Take it as a starting point rather than a solid foundation. Live demo: https://redmagegames.com/elcaballerohueco/
A collection several addons, which include:- Several UI widgets- Simplified database- Debugging tools- Networking system- Inventory system- Audio playback
Shows what you are doing in the Godot Editor as your Discord presence.Supports Windows, Linux and OSXGodot >= 3.2.2Features- Updates the presence in real-time- Two customizable URL buttons- Supports showing scripts like GDScript, VisualScript, NativeScript and CSharpScript- Automatically reconnects to the Discord client- Two modes for updating timestamp (start of the project vs whenever the screen changes)Customize the plugin in:Project Settings -> Discord Presence
Adds a method of converting a list of meshes into RigidBodies.