Advanced Vehicle System created by MilluThis template lets user to create fully customizable vehicles with ease, it provides custom VehicleBody3D instance with script for easy setup along with fully detailed documentation inside the script itself This script provides functions and settings like:Customizable Gearbox system with Manual and Automatic transmission with support of external shafterKeyboard, Gamepad and Steering wheel supportDrag and drop settings for easier vehicle setupVehicle lights systemCustomizable grip AI for vehicle oponentsVehicle sounds and much more!<===UPDATE v1.2.3!===>Added option to set custom wheels for vehicle that can be changed Added basic menu for the cars for quick prototypingThis update also moves the entire UI scene to Minimap scene, no more need for Autoloading any scenes<===UPDATE v1.2.2!===>This update fixes some AI bugs and adds functional traffic and traffic management system which allows to spawn/despawn traffic and make roads properly!<===UPDATE v1.2!===>This update changes how camera switch works, adds vehicle visual customizations, nos and tire pucture system for future!<===UPDATE v1.1.8!===>This version adds first and basic context AI for Navigation Region AI which allows it to reverse if obstacle is very close to vehicle and fixes few bugs with camera soo it should not act up when holding breaks. Additionaly new car has been added!<===UPDATE FOR GODOT 4.4!===>Current update provides some fixes for AI in Godot 4.4along with additional features like vehicle colour change, minimap and more!
Chunking, compression and decompression of audio data by the Opus codec to a rate of 1kb/second to make it suitable for use in VOIP (Voice over IP) with optional RnNoise filter.
This is a Godot iOS plugin for In-App purchase. This plugin uses Storekit in Swift.(Ver 0.3.0 is for Godot 4.6)
A simple git interface.
A drop in add-on that gives you the ability to load and cache remote images
A plugin for exporting a game as a Linux AppImage.