Unit Testing Plugin for Godot.Tested with version 3.3.2SUPPORTSEditor IntegrationTest HooksAsynchronous TestingParameterized TestingThreaded TestsJUnit XMLCommand Line Interface With CI SupportAnd More
Unit Testing Plugin for Godot Mono.Tested with version 3.3.2SUPPORTSEditor IntegrationTest HooksAsynchronous TestingParameterized TestingThreaded TestsJUnit XMLCommand Line Interface With CI SupportAnd More
Block out levels, prototype, do level design, test proportions, test imports and gameplay.All thanks to Kenney.nl's prototype textures.
Godot addon with additional nodes (C# Version)Currently there is only the the ThrowCast2D node, a 3D version is currently under development / testing.More nodes will come as I need them for my own projects.
Godot addon with additional nodes (GDScript Version)Currently there is only the the ThrowCast2D node, a 3D version is currently under development / testing.More nodes will come as I need them for my own projects.
Adds a GUI for use in VR by translating a 3D raycast from the VR controllers into mouse input for the GUI. This technique could also be used for non-VR games too, but the focus is for VR games.This uses the same test GUI as the GUI in 3D demo: https://godotengine.org/asset-library/asset/127And uses the OpenVR module: https://godotengine.org/asset-library/asset/150
I couldn't find a template for this on the asset library so here's mine.Defaults: Window size of 480x270 Test size of 960x540 Stretch mode Viewport Stretch aspect Expand Import default set to 2D Pixel GPU Pixel Snap on Font Oversampling offAdditional tip: You can go into Editor -> Manage Editor Features to create a profile with only the nodes you need. This way you can stop 3D nodes from showing up when you create new nodes.
This addon provides a node that can be used to easily interact with the twitch IRC chat. Commands are registered similar to how you connect a node.Features:- connect to twitch using a secure websocket- join/leave channels, request twitch capabilities- send chat messages/whispers/raw data- register commands with min/max amount of args- check for permissions to execute the command- many signals to process additional data- shows raw data in output log while in debug mode- automatically download & cache emotes and user badges You will need to get a OAuth token. Either use this link to get a token using your own client_id from your registered application; https://twitchapps.com/tokengen/Or this link to get a token for testing;https://twitchapps.com/tmi/The Gift.gd script in the repository should get you started.